Giter Site home page Giter Site logo

derekshaheen / sktoolbox-for-valheim Goto Github PK

View Code? Open in Web Editor NEW
4.0 4.0 8.0 544 KB

Standalone SkToolbox for Valheim - Mod

Home Page: https://www.nexusmods.com/valheim/mods/8

License: GNU General Public License v3.0

C# 100.00%
admin chat command console mod skrip sktoolbox valheim

sktoolbox-for-valheim's Introduction

A passionate developer from the United States

languages graph

azure logo bash logo bootstrap logo csharp logo css3 logo dot-net logo dotnetcore logo git logo gitlab logo html5 logo jira logo linux logo lua logo markdown logo microsoftsqlserver logo mysql logo oracle logo postgresql logo python logo raspberrypi logo redhat logo sqlite logo tensorflow logo visualstudio logo

sktoolbox-for-valheim's People

Contributors

derekshaheen avatar jasongaunt avatar

Stargazers

 avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar

sktoolbox-for-valheim's Issues

m_output does not exist

Hi, I was looking into this and trying to figure out what's going on, and wanted to know a little more context on the project.

Console.instance.m_output.text = string.Empty;

This is throwing an exception on startup due to Console.instance.m_output not existing, which bubbles up to

SkUtilities.Logz(new string[] { "ERR" }, new string[] { "Error detected!", Ex.Message, Ex.Source }, LogType.Warning);

The exception in BepInEx:
image

What is Console.instance, and which package does it come from? I don't see any initialization of Console.instance.m_output in the code.

I'm running this with denikson-BepInExPack_Valheim-5.4.2105.

Plugin not working with the last update

After the last update in April 2024, the plugin is not working anymore.
Log:

[Info : Unity Log] (SkToolbox) -> (CONTROLLER) -> (NOTIFY) -> LOADING... | WAITING FOR TOOLBOX.
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (NOTIFY) -> LOADING... | MODULES LOADING...
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> Apologies, command aliasing was broken by Hearth and Home and is disabled this patch. Fix is in progress.
[Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Field not found: Fishlabs.GuiInputField .Terminal.m_input Due to: Could not find field in class | SkToolboxValheim
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: PLAYER | STATUS: READY
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: WORLD | STATUS: READY
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: CC CONTROLLER | STATUS: ERROR
[Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Field not found: Fishlabs.GuiInputField .Terminal.m_input Due to: Could not find field in class | SkToolboxValheim
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> (RECHECK 1) -> NAME: CC CONTROLLER | STATUS: ERROR
[Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Field not found: Fishlabs.GuiInputField .Terminal.m_input Due to: Could not find field in class | SkToolboxValheim
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> (RECHECK 2) -> NAME: CC CONTROLLER | STATUS: ERROR
[Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Field not found: Fishlabs.GuiInputField .Terminal.m_input Due to: Could not find field in class | SkToolboxValheim
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> (RECHECK 3) -> NAME: CC CONTROLLER | STATUS: ERROR
[Warning: Unity Log] (SkToolbox) -> (TOOLBOX) -> (NOTIFY) -> MODULE NOT MOVING TO READY STATUS. | UNLOADING THE MODULE(S).
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: PLAYER | STATUS: READY
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: WORLD | STATUS: READY
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (NOTIFY) -> 2 MODULES LOADED | TOOLBOX READY.
[Info : Unity Log] (SkToolbox) -> (CONTROLLER) -> (NOTIFY) -> READY.

More info:

[Message: BepInEx] BepInEx 5.4.22.0 - valheim_server (11-04-2024 23:05:38)
[Message: BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info : BepInEx] Running under Unity v2022.3.17.5228416
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 5 plugins to load
[Info : BepInEx] Loading [Configuration Manager 18.2]
[Info : BepInEx] Loading [Message Center 1.1.1]
[Info : BepInEx] Loading [SkToolbox 1.10.8.0]
[Info : BepInEx] Loading [Valheim Plus 0.9.12.0]
[Info :Valheim Plus] Valheim Plus full version: 0.9.12.0
/

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.