Giter Site home page Giter Site logo

developit / state-machine-component Goto Github PK

View Code? Open in Web Editor NEW
174.0 5.0 2.0 12 KB

⚙️ State machine -powered components in 250 bytes

Home Page: https://npm.im/state-machine-component

JavaScript 100.00%
preact preact-components state-machine state-management

state-machine-component's Introduction

state-machine-component

state-machine-component

npm

A tiny (~250 byte) utility to create state machine components using two pure functions.

🔥 JSFiddle Demo

Install

This project uses node and npm. Go check them out if you don't have them locally installed.

npm install --save state-machine-component

Then with a module bundler like webpack or rollup, use as you would anything else:

import stateMachine from 'state-machine-component';

The UMD build is also available on unpkg:

<script src="//unpkg.com/state-machine-component/dist/state-machine-component.umd.js"></script>

The library will install itself globally as window.stateMachineComponent.

Usage

The API is a single function that accepts 2 pure functions as arguments:

stateMachineComponent(reduce, render)

The first function, reduce(), takes in the current state and applies an action to it, similar to a reducer in Redux:

// Reduce is a redux-style reducer
function reduce(state, action) {
	// actions are like Redux Standard Actions:
	let { type, data, props } = action

	return { }  // just return the new state
}

The second function, render(), is a pure functional component that gets passed the current state instead of props, and a second argument action() - a function that creates a bound dispatcher for the given action type:

// Render is a functional component with little twist
function render(state, action) {
	// action() creates a dispatcher for an action type:
	return <button onClick={ action('TYPE') } />
}

Simple Example: Counter

// Remember:
//  `state` is the current state.
//  `action` is a redux standard action.
function reduce(state, action) {
	switch (action.type) {
		case '@@INIT': return { count: 0 }
		case 'ADD': return { count: state.count+1 }
	}
}

function render(state, action) {
	return (
		<div class="counter">
			Current count: {state.count}
			<button onClick={action('ADD')}>Add 1</button>
		</div>
	)
}

stateMachineComponent(reduce, render)

Full Example: To-Do List

const ToDos = stateMachineComponent(
	// (state, action)
	({ todos, text }, { type, data, props }) => {
		switch (type) {
			case '@@INIT':return { todos: props.todos || [], text: '' };
			case 'ADD': return { todos: todos.concat(text), text: '' };
			case 'TEXT': return { text: data.target.value };
		}
	},
	// state, action(type)
	({ todos, text }, action) => (
		<div>
			<h2>State Machine ToDos</h2>
			<ul>{todos.map( todo => <li>{todo}</li> )}</ul>
			<form onSubmit={action('ADD')}>
				<input value={text} onInput={action('TEXT')} />
			</form>
		</div>
	)
);

License

MIT License © Jason Miller

state-machine-component's People

Contributors

developit avatar lionralfs avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar

state-machine-component's Issues

update for Hooks? :)

now that Preact X is out (and after sorting out urgent issues of course), it makes total sense to make a functional counterpart of this library :)

Action required: Greenkeeper could not be activated 🚨

🚨 You need to enable Continuous Integration on all branches of this repository. 🚨

To enable Greenkeeper, you need to make sure that a commit status is reported on all branches. This is required by Greenkeeper because it uses your CI build statuses to figure out when to notify you about breaking changes.

Since we didn’t receive a CI status on the greenkeeper/initial branch, it’s possible that you don’t have CI set up yet. We recommend using Travis CI, but Greenkeeper will work with every other CI service as well.

If you have already set up a CI for this repository, you might need to check how it’s configured. Make sure it is set to run on all new branches. If you don’t want it to run on absolutely every branch, you can whitelist branches starting with greenkeeper/.

Once you have installed and configured CI on this repository correctly, you’ll need to re-trigger Greenkeeper’s initial pull request. To do this, please delete the greenkeeper/initial branch in this repository, and then remove and re-add this repository to the Greenkeeper App’s white list on Github. You'll find this list on your repo or organization’s settings page, under Installed GitHub Apps.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.