This game was made in 48 for the Ludum Dare 49 jam in October 2021. The theme of the jam was "unstable." It was made with Unity.
- Cloudfall on itch.io: Play the game directly on your browser here.
- Jam Submission Page: Feedback on the game by other participants can be found here.
- Development Timelapse: A timelapse video of the game being made during the jam.
- Gameplay Video (Spoilers!): Cloudfall is a tricky game, you can watch this video instead if you don't want to play the game.
- Unity as the game engine.
- Aesprite for graphics.
- Audacity and Bfxr for sound effects.
- Ableton and Teenage Engineering's PO-20 for music.
- Jetbrains Rider as my IDE of choice.
- Make sure you have Unity version 2020.3.19f1 installed, as that is the version of the engine that was used for this game. You can get it from the Unity Hub.
- Clone this repo in your desired directory:
git clone https://github.com/diego-escalante/LD49-Cloudfall.git
- Start up the Unity Hub. Open the project and ensure that the editor version 2020.3.19f1 is selected for the project.
- Once the engine opens up the project, you can run the game by opening up the main scene and pressing the Play button in the top center.
The game received the following rankings in the game jam:
Category | Rank (out of 735 entries) |
---|---|
Overall | 173 |
Fun | 145 |
Innovation | 447 |
Theme | 373 |
Graphics | 239 |
Audio | 73 |
Humor | 254 |
Mood | 239 |
- The project has an MIT license. Feel free to inspect the game, tinker with it, and learn from it. Let me know if you do something cool with it! Cheers!