Diego De la Rocha's Projects
Acorn - A Game Design Doll Rig- Meet Acorn 🐿 ! They're a humanoid character doll rig, that aims to aid fast game design prototyping, and better communication between game designers and animators in Unity 💛 💜
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Rewrite of blender-wiggle with new features and physics
Misc Tools I use for blender
Blender addon - Breakdown in object mode
3D model viewer with high quality rendering and glTF2.0/GLB export
Config files for my GitHub profile.
Personal Website
Add buttons to your inspector in Unity super easily with this simple attribute
A collection of (mostly) technical things every software developer should know
A collection of useful .gitignore templates
Lightweight GLTF importer for Unity
Fork of original GoB script (I just added some fixes)
Godot State Machine using GDScript
An editor for ink: inkle's narrative scripting language
An in-between tool for animators using Autodesk Maya
Attribute Extensions for Unity
Json.NET is a popular high-performance JSON framework for .NET
Node Based Dialogue System for Unity
An alternative animator for Unity tailored for traditional animation
Scripts Blender
Unity Inverse Kinematics made easy
Create a spacer group for nodes in maya using a simple python script. Useful for riggers needing to zero-out transforms of a node.
The easiest way to create break down poses in Maya.
tools n shit noé uses that other peeps can use ig if they want idc