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:diamond_shape_with_a_dot_inside: Shotgun Toolkit Engine for Substance Designer https://www.substance3d.com/products/substance-designer/

License: Other

Python 100.00%
substance-designer substancedesigner shotgun-pipeline-toolkit shotgun-pipeline shotgun-toolkit-engine surfacing

tk-substancedesigner's Introduction

Hello

Hola! ๐Ÿ‘‹

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Iโ€™m Diego Garcia Huerta, a Software and Pipeline developer that works in the VFX / Animation industry. Iโ€™ve been designing workflows/pipelines and developing production tools for more than two decades, always trying to bridge the gap between artists and technology.

I work for small and mid size studios as a consultant, assessing and advising on how to optimize existing pipelines and production workflows and developing the required solutions. This allow studios to grow in size / quality / efficiency and enable artists to focus on what they know best.

I also specialize on starting pipelines from scratch, from nada, from zero, with already quite a few successful cases under my belt.


Shotgun Toolkit Logo One of my tech hobbies involve the integration of new software with Shotgun Toolkit. I find it is a good way to familiarize myself with APIs from different DCCs. My goal is to integrate it with as many open source tools as possible. ๐Ÿ’ก You can normally guess what I'm working on by checking my github status

Here are some of my integrations:


๐Ÿ‘€ Which one should be next ?

๐Ÿš€ Do you want to boost the development ?

If you or your studio find that what I do is useful or it turns out to be a shortcut to what you really need to do, and you want to contribute, consider buying me a coffee:

โค๏ธ Sponsor me

tk-substancedesigner's People

Contributors

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tk-substancedesigner's Issues

Executable not found for new installs of Adobe Substance Designer

The startup.py needs to be updated :

EXECUTABLE_TEMPLATES = {
    "darwin": [
        "$SUBSTANCEDESIGNER_BIN",
        "/Applications/Allegorithmic/Substance Designer.app",
    ],
    "win32": [
        "$SUBSTANCEDESIGNER_BIN",
        "C:/Program Files/Allegorithmic/Substance Designer/Substance Designer.exe",
    ],
    "linux2": [
        "$SUBSTANCEDESIGNER_BIN",
        "/usr/Allegorithmic/Substance_Designer/Substance Designer",
        "/usr/Allegorithmic/Substance Designer",
        "/opt/Allegorithmic/Substance_Designer/Substance Designer",
    ],
}

The Windows path should be :
"C:/Program Files/Adobe/Adobe Substance 3D Designer/Adobe Substance 3D Designer.exe"

tk-multi-workfiles2 Failed to create File Open dialog!

Describe the bug
When using the Workfiles File Open the dialog never opens. in the log you can see:
[MSG][1276][sgtk.env.project.tk-substancedesigner]Detected std style sheet file '\VSERVER01\shotgun\NewTemplates2\install\app_store\tk-multi-workfiles2\v0.12.6\style.qss' - applying to widget <tank.platform.qt.tankqdialog.FileOpenForm_TkWidgetWrapper object at 0x000001AC629D98C8>
[ERR][1277][sgtk.env.project.tk-substancedesigner.tk-multi-workfiles2]Failed to create File Open dialog!

I had a little look in the tk-multi-workfiles2 but it didn't seem clear why it was erroring out

Thanks for the engine

To Reproduce
Shotgun => Shotgun Workfiles => File Open...

Expected behavior
A clear and concise description of what you expected to happen.
Dialog appears

Desktop

  • OS: Windows 10
  • Version Substance Designer 10.1.0 (also didn't work in the lastest 11.1.2)
  • tk-multi-workfiles2 v0.12.6
  • tk-core v0.19.18

Additional context
The other tools like workspace and the shotgun panel seem to work fine

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