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Some CMake Templates (examples). Qt, Boost, OpenCV, C++11, etc 一些栗子

Home Page: http://blog.tangzhixiong.com/post-0100-cmake-templates.html

License: MIT License

CMake 19.90% C++ 70.37% C 9.59% Makefile 0.14%
cmake qt opencv boost example

cmake-templates's Issues

HOWTO: Qt4 & VS2015

Qt4 doesn't provide an official vs2015 prebuild, and you can't easily compile one yourself.

But it is possible. See http://whudoc.qiniudn.com/2016/vs2015-qt4-playground.zip (14 MB).

14 MB = 13.6 MB of qt4 prebuild (release version only, a tiny qt4!) + 1 demo qt project.

The README.txt inside is written in chinese, steps are:

  1. unzip qt4-vs2015x64.7z in current dir;
  2. open CMD: hold Shift, right click, then hit w, Enter;
  3. set environment varible: type in CMD "set PATH=%CD%\qt4-vs2015x64\bin;%PATH%"; (better add this path to %PATH%, it's needed at runtime too.)
  4. open cmake-gui: type in CMD "cmake-gui demo";
  5. build vs2015 project: 1) set build dir; 2) set compilation option to VS2015 WIN64; 3) configure, build;
  6. use vs2015 to open .sln file in build dir, build the release version (not debug!).

You should be able to build & run this qt4 project inside VS2015.

See more at qt4-vs2015x64/README.md at master · district10/qt4-vs2015x64.

HOWTO: Integrate Boost Library to Your Own Project

Boost is great, for it's powerful. Boost is bad, for it's way to BIG!

You can't expect other people to configure this gaint library just for compiling your code. Here is a solution: bcp.

BCP - 1.61.0

The bcp utility is a tool for extracting subsets of Boost, it's useful for Boost authors
who want to distribute their library separately from Boost, and for Boost users who
want to distribute a subset of Boost with their application.

bcp can also report on which parts of Boost your code is dependent on, and what
licences are used by those dependencies.

Here is my fork of bcp to demonstrate how to extract code from Boost and make a static compilation againt your own MiniBoost: district10/bcp at standalone.

Another example is my fork of @satoren's kaguya: 4ker/kaguya at standalone. Kaguya is a lua C++ binding, depends on C++11 compatible compiler or Boost library. I made this standalone Kaguya pack, so this lua binding can work on Windows with VS2010 without configuring Boost. (Though I've already got one.)

This two examples are extremely friendly, you can git clone it, cmake, build without hurdle. (If you come to any problems, please tell me. 😄)

HOWTO: macOS

Install Libs

$ brew install cmake boost qt5 glew opencv

Toggle Qt4 / Qt5

# 4 -> 5
$ brew unlink qt@4
$ brew link qt --force

# 5 -> 4
$ brew unlink qt
Unlinking /usr/local/Cellar/qt/5.9.1... 406 symlinks removed
$ brew link qt@4 --force
Linking /usr/local/Cellar/qt@4/4.8.7_2... 666 symlinks created

HOWTO: Win + CMake + Visual Studio 2010

Caution: If you don't have Qt4 configured, use cpp instead of qt4-project. The work-through is the same.

Tip: Better to use VS2015. (I'll leave the tutorial here 'cause I don't have time to re-screenshot.)

1. Drag CMakeLists.txt to CMakeGUI

2. Build Visual Studio Solution

3. Go to build dir, and open *.sln with Visual Studio

4. Set StartUp Project

5. Build & Run

6. Finally, you did it

HOWTO: Linux + CMake + CodeBlocks + GNU Make

1. Build CodeBlocks Project

# goto source dir
cd module
mkdir build && cd build
cmake -G"CodeBlocks - Unix Makefiles" ..

generated codeblocks project

tip:

you can run cmake to get all your possible generators:

Generators

The following generators are available on this platform:
  Unix Makefiles              = Generates standard UNIX makefiles.
  Ninja                       = Generates build.ninja files (experimental).
  CodeBlocks - Ninja          = Generates CodeBlocks project files.
  CodeBlocks - Unix Makefiles = Generates CodeBlocks project files.
  Eclipse CDT4 - Ninja        = Generates Eclipse CDT 4.0 project files.
  Eclipse CDT4 - Unix Makefiles
                              = Generates Eclipse CDT 4.0 project files.
  KDevelop3                   = Generates KDevelop 3 project files.
  KDevelop3 - Unix Makefiles  = Generates KDevelop 3 project files.
  Sublime Text 2 - Ninja      = Generates Sublime Text 2 project files.
  Sublime Text 2 - Unix Makefiles
                              = Generates Sublime Text 2 project files.

It seems sublime is a great choice. I'll cover that section later.

Build Executable & Run in CodeBlocks

build & run in codeblocks

because the building process is based on Makefile, you can also run these qt examples,
like:

example qt-gui

cmake project doesn't work

I make the build directory:

mkdir build && cd build

I do cmake ..

And I obtain the next ERROR:

CMake Error: The source directory "~/git/cmake-templates" does not appear to contain CMakeLists.txt.

The instructions are USELESS. Please REVIEW it BEFORE publish any USELESS solution!!!

HOWTO: OpenCV 2 & OpenCV 3

Windows

When you find_package( OpenCV REQUIRED ) in CMakeLists.txt, it just look for OpenCVConfig.cmake under OpenCV_DIR, aka include( $ENV{OpenCV_DIR}/OpenCVConfig.cmake ).

If you want to use OpenCV2 & OpenCV3 in your system at the same time. Here is my solution:

  • VS2010 + OpenCV2 (there is an official prebuild for VS2010)
  • VS2015 + OpenCV3 (there is an official prebuild for VS2015)

1.

First goto OpenCV official download page, download opencv-2.4.x.exe and opencv-3.1.x.exe.

2.

Second, extract them, set these two proper environment variables:

  • OpenCV2_DIR -> D:\OpenCV\build
  • OpenCV3_DIR -> D:\OpenCV3\build
  • OpenCV_DIR -> %OpenCV_DIR% or %OpenCV3_DIR% (which you prefer)

add to PATH:

  • %OpenCV2_DIR%\x64\vc10\bin (for VS2010 generated exe)
  • %OpenCV3_DIR%\x64\vc14\bin (for VS2015 generated exe)

reboot may needed.

3.

Last, generated VS2010, VS2015 project to use OpenCV 2, OpenCV 3 with CMake, respectively.

You can see opencv2 / opencv3 examples in:

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