Simple C programs to learn and practice C. the programs are: -
- WAP TO INPUT TWO NUMBERS AND COMPUTE ALL ARITHMETIC OPERATIONS.
- WAP TO FIND SIMPLE INTEREST.
- WAP TO FIND THE SUM, AVERAGE AND PERCENTAGE OF MARKS OBTAINED IN FIVE SUBJECTS.
- WAP TO ACCEPT ROLL NUMBERS AND MARKS OF THREE SUBJECTS FROM USER AND PRINT TOTAL MARKS, AVERAGE AND GRADE.
- WAP TO SWAP TWO NUMBERS WITHOUT USING THIRD VARIABLE.
- WAP TO SWAP TWO NUMBERS USING THIRD VARIABLE.
- WAP OF A CALCULATOR USING A SWITCH CASE.
- WAP TO FIND THE FACTORIAL OF THE NUMBER ACCEPTED BY THE USER.
- WAP TO CHECK WHETHER THE NUMBER IS ARMSTRONG OR NOT.
- WAP TO CHECK WHETHER THE NUMBER IS PALINDROME OR NOT.
- WAP TO FIND THE REVERSE OF A NUMBER.
- WAP TO CHECK WHETHER THE GIVEN NUMBER IS EVEN OR ODD.
- WAP TO CHECK WHETHER THE GIVEN NUMBER IS PRIME OR NOT.
- WAP TO FIND THE LARGEST OF THREE NUMBERS TAKEN INPUT BY THE USER.
- WAP TO PRINT A MULTIPLICATION TABLE.
- WAP TO PRINT FIBONACCI SERIES.
- WAP TO INSERT ELEMENTS INTO AN ARRAY AND PRINT THE ARRAY ELEMENTS.
- WAP TO CREATE 3X3 MATRIX AND PRINT ITS ELEMENTS.
- WAP TO CALCULATE THE LENGTH OF THE STRING.
- WAP TO PRINT THE REVERSE OF A STRING.
- WAP TO CALCULATE THE AREA OF A SUARE USING A FUNCTION.
- WAP TO SWAP THE TWO VARIABLES USING CALL BY VALUE.
- WAP TO SWAP THE TWO VARIABLES USING CALL BY REFERENCE.
- WAP TO SHOW ADDITION OF TWO NUMBERS USING POINTERS.
- WAP TO STORE THE STUDENT NAME AND AGE INTO THE STRUCTURES AND ACCESS STRUCTURE DATA MEMBERS TO DISPLAY THESE VALUES AS AN OUTPUT.