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screencasts's Introduction

This repository contains code that goes along with my screencasts.

  1. Introduction to JavaScript Programming (July 2013) - screencast - code - Introduces basic syntax and semantics of the JavaScript Language.
  2. Mathematical Graphic Patterns (August 2013) - screencast - code - Introduces HTML5 Canvas and animation.
  3. Bouncing Circles (March 2013) - screencast - code - Covers interaction with HTML5 canvas and n-body physics simulation.
  4. Polygon Editor with HTML5 Canvas, Backbone.js and Require.js (April 2013) - screencast - code - Introduces the Model View Controller concept along with Require.js, Underscore.js, and Backbone.js by building an interactive polygon editor.
  5. Building a Graphing Calculator (November 2013) - screencast - code - Covers plotting of mathematical functions, linking user interface elements to a model behind the graphics, and using the URL hash fragment (without any single-page-app libraries).
  6. Introduction to Angular.js in 50 examples (March 2014) - screencast - code - Introduces Angular.js, covers background of data binding, single-page-apps, and related libraries, then introduces Angular features by example.
  7. Reactive Data Visualization with ModelJS (July 2014) - screencast - code - Discusses a new approach to developing generalized reactive data visualizations using D3.js.

All content released under the MIT License. Feel free to use and modify!

Curran Kelleher 2014

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