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donmccurdy avatar donmccurdy commented on June 19, 2024 1

Ah, well that's a footgun! Should be fixed with:

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donmccurdy avatar donmccurdy commented on June 19, 2024

Thanks @wayne-wu! Index count vs. vertex count sounds like a good guess on the cause. Perhaps happening when the source vertex attributes have many vertices, but the indices only use a smaller subset of those. The relevant code is here:

const targetCount = Math.floor((options.ratio * srcVertexCount) / 3) * 3;
const [dstIndicesArray, error] = simplifier.simplify(
indicesArray as Uint32Array,
positionArray as Float32Array,
3,
targetCount,
options.error,
options.lockBorder ? ['LockBorder'] : [],
);

I'll look into reproducing the issue without the model, but if you'd like to try making the change and then testing on the model yourself, it would look something like:

yarn install
yarn dist
node packages/cli/bin/cli.js simplify in.glb out.glb

Or yarn watch will continuously watch and rebuild the code as you're making changes.

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donmccurdy avatar donmccurdy commented on June 19, 2024

Fixed and published to 4.0.0-alpha.6. If you'd like to test that fix, you can use the @next tag, like npm install @gltf-transform/cli@next.

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harrycollin avatar harrycollin commented on June 19, 2024

I encountered this using @gltf-transform/[email protected] package in node.js.

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donmccurdy avatar donmccurdy commented on June 19, 2024

@harrycollin possible to share a reproduction? The tests I have are passing. Meshoptimizer may have assertions for any number of things.

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harrycollin avatar harrycollin commented on June 19, 2024

My mistake! It looks like I was passing undefined values to the ratio, error and lockBorder options.

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