Comments (6)
Ah, well that's a footgun! Should be fixed with:
from gltf-transform.
Thanks @wayne-wu! Index count vs. vertex count sounds like a good guess on the cause. Perhaps happening when the source vertex attributes have many vertices, but the indices only use a smaller subset of those. The relevant code is here:
glTF-Transform/packages/functions/src/simplify.ts
Lines 162 to 170 in 3901a3e
I'll look into reproducing the issue without the model, but if you'd like to try making the change and then testing on the model yourself, it would look something like:
yarn install
yarn dist
node packages/cli/bin/cli.js simplify in.glb out.glb
Or yarn watch
will continuously watch and rebuild the code as you're making changes.
from gltf-transform.
Fixed and published to 4.0.0-alpha.6. If you'd like to test that fix, you can use the @next
tag, like npm install @gltf-transform/cli@next
.
from gltf-transform.
I encountered this using @gltf-transform/[email protected]
package in node.js.
from gltf-transform.
@harrycollin possible to share a reproduction? The tests I have are passing. Meshoptimizer may have assertions for any number of things.
from gltf-transform.
My mistake! It looks like I was passing undefined values to the ratio
, error
and lockBorder
options.
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