douglasurner Goto Github PK
Name: Douglas Urner
Type: User
Company: South Kitsap High School
Location: SSW of Seattle
Name: Douglas Urner
Type: User
Company: South Kitsap High School
Location: SSW of Seattle
Ideas for building community in the age of Trumpism.
Handy little shell scripts. Some with documentation.
Resources for setting up a small shop - with no apologies to the publication.
Forms made easy for Rails! It's tied to a simple DSL, with no opinion on markup.
Scripts to manage CS/Game Development lab configuration (Windows).
Dynamic calendar for schools on an AB block schedule.
This is a simulation of our Solar System and a game at the same time made mainly for educational purposes (it gives a good sense of the time and space scale of out Solar System). The planets the moon and the Space Crafts follow realistic (elliptical) orbits in phase space and the relative sizes of planets and moon are correct. For the orbital elements of the planets I used values according to the NASA planetary fact sheet. The radius of all planets and moon is increased by a factor of 30 to avoid floating point errors since the GPU internally is using single precision arithmetics. The planetary orbits are pre-computed at start time using a 4rth-order Runge-Kutta integrator. Specifically the 2nd Kepler-law (which is a differential equation) is solved for the values according to the Nasa Fact-Sheet for the planets of our solar system and the moon. The trajectories of the Space-Crafts are calculated at run time using a 2nd order Leapfrog Integrator with initial conditions based on user input and Earth's position and velocity at the time the Space Craft is launched. The goal of the game is to launch Space Crafts and complete the missions. Check out the video in the right for gameplay footage. Note that in order to play the game you need a mouse with a wheel. Programmed with C# and powered by Unity.
Sprinkling System Control Program for the Raspberry Pi
Small set of sprites for game prototyping.
A derivative of @segphault's status-wordcount. Displays wordcount, grade level, and Flesh-Kincaid scores, to help you write for your audience.
Array out of bounds error in "correct looking" C# Script
Tutorial for learning TDD. You make a Tetris game by writing code to pass the test cases. See README for instructions.
Noted on VW TDI engine troubleshooting & repair βΒ ALH and BEW engines.
Template for CS class projects.
GitPitch - Modern Slide Design Markdown Templates
Unity project to facilitate experimenting with Tic-Tac-Toe mechanics.
Notes on my long (and winding) toolchain.
Triggertrap is an universal camera trigger.
ltimate tic tac toe game written in c# for unity
Small examples - and links to related tutorials and other resources - for game design class using Unity.
Example of setting up a 2D animated sprite. Inspired by Dray in IGDP&D.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
π Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. πππ
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google β€οΈ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.