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A (very) simple UI lib built on top of OpenCV drawing primitives

Home Page: https://dovyski.github.io/cvui/

License: MIT License

C++ 50.46% Shell 0.70% CMake 4.61% Python 44.23%
computer-vision cpp gui imgui opencv opencv-drawing-primitives python ui

cvui's Introduction

Hey there! ๐Ÿ‘‹

fernando-coding-hue

My name is Fernando Bevilacqua, I am software developer currently living in Brazil ๐Ÿ‡ง๐Ÿ‡ท. I like to code and create new things, specially when they can help me or anyone somehow. I spend a lot of my (free) time coding, for my own and for other open-source projects.

โš’๏ธ Work

I have hands-on experience on a variety of technologies and software projects, including game development, enterprise application development, and finally research/teaching work related to human-computer interaction, computer graphics and programming. I've been a team member, team leader and also project manager.

๐ŸŽ“ Education

I have a BSc degree in Computer Science, a masters in Computation (focused on Computer Graphics) and a PhD in Informatics (focused on Human-Computer Interaction).

โœจ Cool stuff about me

  • ๐Ÿ•น๏ธ Co-founded a game development company and shipped a bunch of games (PC and web).
  • ๐Ÿ“š I've been a lecturer of Computer Science for several years.
  • ๐Ÿ“ก I've been a consultant for companies working with healthtech, AI/speech, games and education.
  • โšก Built my own code editor (Codebot), then made it a web-based editor.
  • ๐Ÿ”ญ I wrote a few scientific papers about emotions, games and computers.
  • ๐Ÿง Published a software/method for detecting stress and boredom of players based on heart rate and facial actions (all done remotely, no sensors).
  • ๐Ÿ’ฌ I like to teach and write tutorials (already wrote about many topics related to gamedev).
  • ๐Ÿ™Œ The tutorial series Understanding Steering Behaviors that I authored is top 1 result on Google regarding steering behaviors. It has also been praised by Craig W. Reynolds, the original invetor of the technique (๐Ÿคฏ).
  • ๐Ÿ˜… Built a software (Besearcher) to run my experiments and e-mail me when anything interesting pops-up, so I could have more time for coffee.
  • ๐Ÿ’š I've been involved with open source for quite a while. I've been a co-maintainer (of Flixel Community, a game engine), main maintainer (of cvui, a C++/python ui lib for OpenCV) and contributor (Haxeflixel and Flixel Studio, for instance).

๐Ÿ“ซ Contact

Hit me up on any of the following channels:

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