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game.io's Introduction

Game.io

Server/Client realtime multiplayer game using both UPD (WebRTC) for critical low-latency realtime messaging and TCP (WebSockets) for non-critical messaging.


Development Setup

Ensure required Node version 14 using nvm.

nvm i

Install dependencies with yarn.

yarn

To build for development environment and enter watch mode, use two terminals.

One terminal is for building the source and detecting changes, the other is for running the server.

Keeping the output separate helps track server logs easier.

Terminal 1 - Build client + server src (enter watch mode) and serve client locally

This will produce atrifacts in the ./dist folder

yarn dev

Terminal 2 - Start Express server with nodemon (reload on changes).

Uses built files in ./dist

yarn start

Production Setup

Build for production.

yarn build:prod

Serve for production.

yarn serve:prod

game.io's People

Contributors

dragonworx avatar

Stargazers

Samuel Xu avatar

Watchers

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