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raidops's Issues

Masterloot LUA Error - Version 129ish - Bug

when i try to assign some loot

...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:2794: attempt to get length of field 'tSelectedItems' (a nil value)
stack trace:
...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:2794: in function <...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:2784>
(tail call): ?

Looking for help with wiki!

As new updates are emerging , the UI is changing , some things go away and new things come.I'd rather prioritise the code itself than writing a wiki , if you wanna help write here! + I'm hardly any good at it ^^.

Guild Bank on ML List

Is it possible to have the Guild Bank always be at the top? Also, can you remove the prompt to charge the Guild Bank with GP or not?

[Feature Request]Automated Cleanup of Item's in Network Bidding UI

Item's in tab's that have been voted on / sent out already via the master looter, should be cleaned up for assistant's after the item has been given out.

They should stay on the "same page" so to speak, as the main master looter, for example

If item a, b, c, d, e, f drop

[tab Item A], [tab Item B], ... [tab Item F].

Once an item has been "looted" it should be removed as it is no longer needed to vote etc on, The assistant's should not have to individually remove said item by there own will if it is irrelevant to the loot council / network loot.

If the Master Looter remove's it, it should propagate to the rest of the assistants and be removed for them as-well.

Bug : Master Loot Item Assign Lua Error

...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:2351: attempt to index a nil value
stack trace:
...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:2351: in function 'BidAddNewAuction'
...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:556: in function <...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:555>

happens random, last when i tried to assign support item to stalker.
clicked ignore error, tried to assign again and it worked.
was also the last item to assign.

Bug : v2.0 ref 130 : Lua Error : Import option

just for the record, import of fresh exported database still does not work

...ming\NCSOFT\WildStar\Addons\EasyDKP\libs/Serpent.lua:133: attempt to call a nil value
stack trace:
...ming\NCSOFT\WildStar\Addons\EasyDKP\libs/Serpent.lua:133: in function 'load'
...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\DKP.lua:3081: in function <...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\DKP.lua:3037>

Bug : v2.0 ref 130 : Lua Error : Empty Import erased everything

testing the export / import, i selected Import Database and and clicked Export/Import without anything inside the copy/paste window
got this lua error, and now everything is gone... also cant import guildmembers..
but the EasyDKP_0_Gen.xml is still 54kb big, any chance to get the data back ?
if not i guess i have to purge again and start over again :(

...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\DKP.lua:3085: attempt to index local 'tImportedTables' (a nil value)
stack trace:
...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\DKP.lua:3085: in function <...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\DKP.lua:3037>

"Add to Raid" Button Adds to EP and GP

Right now when adding X to raid by clicking the "Add to raid" button, it adds to both EP and GP. While it's true I can add specifically to EP or GP to the entire raid by selecting the raid, and then by inputting a value, checking the appropriate box, then clicking add/subtract, but that's kind of a lot of steps for something that appears to be intended to be built in already.

Custom Labels Error

Pass / Etc change's the label of the "Mainspec" button, rather than pass/offspec.

Add to Raid - Bug

the "Add to Raid" button, always add 200 EP and 200 GP.

no matter the direkt settins or the general settings.

maybe this button needs to become inactive while in EP/GP Mode ?

Point Modification logging

As it is, the logs for changes to points on epgp/dkp seem to reset daily or so. Is it possible to keep it from resetting but every two weeks? Or have an auto logfile created after every reloadui/logoff (preferably the latter if there is a way to distinguish between the two.

[Feature Request/Unsure if exists]: Disable "Logging popup" for assistants

After a successful loot out, to a player has completed via network bidding, disable the "Set DKP etc" popup for network assistant's, (Where you record the values set) it's more "spammy" that they do not need to deal with, as the master looter should be the only one who need's to worry about recording that data.

(I'm talking for after a piece of loot has been assigned, it pop's up on the top of the screen centered, for everyone who has the main module installed.

Bug : r132 : Export / Import Bug again

fresh installed the export / import was no problem
now after the first raid i cant import again and get the same lua error.

...ming\NCSOFT\WildStar\Addons\EasyDKP\libs/Serpent.lua:133: attempt to call a nil value
stack trace:
...ming\NCSOFT\WildStar\Addons\EasyDKP\libs/Serpent.lua:133: in function 'load'
...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\DKP.lua:3134: in function <...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\DKP.lua:3090>

export is here:

http://pastebin.com/hmUgDMnp

Activity Log details

Presently, the activity log just says things like, "added 103 EP/GP to 1 members". If it's just 1 member, it should tell me who that member is. Additionally, when it's something like "Add 120 EP/GP to 18 members." I would still be okay with seeing everyone who had epgp added to them, just make the activity log window scaleable. OR, while making edits/overhaul to the summary, having a logs button that shows in detail the EPGP fluctations, with a toggle for timed gains, for each member effected, would be super sweet. Thinking about it, I actually prefer the latter.

Bug : Lootmaster Window PopUp

the "Enable Pop-Up" option does not work.
that option only stop the little assign ep gp window from popping up when loot has been assigned..
but not that fat masterloot window where all the loot is shown and that pops up everytime some epic drops

Raid Invites

So this hit me on the way to work. So in the EPGP/DKP window, if you could add an invite function, that'd kind of stream line the process as well. Additionally, maybe add in a check to see if they're online, or filter out offline people from the list. But I imagine it being something similar to adding points to all the people highlighted, just highlight people and invite them.

Random Lua Error when clicking an item.

...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:2947: attempt to index a nil value
stack trace:
...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:2947: in function <...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:2897>
(tail call): ?
...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:3145: in function <...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:3112>
(tail call): ?
ui\MasterLoot\MasterLoot.lua:193: in function 'OnMasterLootUpdate'
ui\MasterLoot\MasterLoot.lua:361: in function 'orig'
...mpreviewimprovedex\lib\GeminiHook\GeminiHook-1.0.lua:108: in function 'OnItemCheck'
...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:3105: in function <...pData\Roaming\NCSOFT\WildStar\Addons\EasyDKP\BID.lua:3104>

Decaying EPGP

I brought this up before, I just don't remember if you said you fixed it or not. Regardless, here's what happened. After decaying EPGP for the week, the decayed GP values seem to still be taking the base GP into account. For example, raider's effective GP was 913.054. Her real GP is 813.054 + Base. The addon decayed the effective GP when it needs to decay the real GP.

Request : Add numbers to the roster.

maybe in front of the class symbols the position numbers ?
so i can see on which position i am depending on the sort option.
like im 15th in pr or 8th in ep

Feature Request / sorta.

I was just wondering, we're trying to get this possibly setup for just "Loot Council" use without most of the EGPG/EDKP system setup, Would it be possible for you to implement a sort of "light weight" system, that just allow's Member Module (Existing) and "Loot Council" Module. That way for those of us who'd like to use it for just Lootcouncil.

You could easily use the same setting's, however just implement it so it is "Choose Style [Loot Council / EDKP / EGPG] etc, at the base of the hub settings or something.

My only real thing, all the option's need to be stated / setup in the same area, regardless of where they take place, Merge them all into a single config, and set it up so they are configurable there.

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