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nesds's Issues

Games won't launch, black screen

Launching nesDS the top screen just shows a blank black screen with no music. I can tap the bottom screen and use the menu fine.

Launching from latest version of twilight menu

System: DSi

Everything else works fine, slot 1 card, nds-bootstrap, other emulators

Tried launching the rom from the directory on twilight menu, and launching nesds then selecting the rom in the menu

CIA file in 1.3d+ uses incorrect TID

TID for CIA included in 1.3d+ release uses incorrect app type setting. Game code not changed from default #### and app type is 0 which will result in 3DS TWL_FIRM trying to boot slot1! The resulting CIA file is not usable as a result.

Barcode World barcode entry not working.

The entry of a barcode into game 'Barcode World' with the DSiXL does not work, I cannot test on any other DS to try it out.

I can enter a barcode into Dragon Ball Z: Gekitō Tenkaichi Budokai successfully, but the game Barcode World does not move when it gets to the Barcode Entry screen, it might be something to do with how the game stalls the processor, or keeps it from reading other ports until the serial data has arrived from the Barcode Battler.

nesDS.cia not working

I have installed the nesDS.cia.
But if I run the software, it tells me, “A failure has occurred. Please hold the Power button to turn the system off.”.
If I run the nesDS.nds file over TWMenu++, all is working fine.
It is something that I do wrong ?

Your sincerely

Micro Mages - Sprite Rendering Hang

Tested by fghsgh on Discord, using the NesDS build provided on RocketRobz/NesDS. This game can be purchased for 9.99 on morphcat.de

it looks like it hangs the moment it tries to render the first sprites

I'd like to get confirmation of this though, considering I do not own the game.

NesDS not working on Nintendo Macro with Twilight menu

NesDS has the ScreenSwap option, but this is ignored when launching a rom via arguments (like Twilight menu does). This makes it impossible to use NesDS on a Nintendo Macro, which has no upper screen.

I checked the code, the fix might be as simple as doing this in arm9main.c:

if(!bootext()) {
	//chdir("/");
	do_rommenu(); //show a menu selecting rom files.
}
else
	hideconsole(); // make sure all ini-file settings are applied.

But I am unable to check this, as I cannot get the toolchain to run.

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