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Human vs Human same move

Only checked with keypress:
after keypress both human players send the signal and both drop their coin in the same spott...
delay 400 before new currentPlayer is set doesn't help...

Possible assignment/comparison bug

Hey @jangoclik

my compiler complains about some AI code that looks possibly wrong:

[ 19%] Building CXX object src/CMakeFiles/c4.dir/Players/AiPlayerGood.cpp.o
/home/domme/dev/sources/c4/src/Players/AiPlayerGood.cpp:413:31: warning: equality comparison result unused [-Wunused-comparison]
                    tempPlayer==field[row-1][column+1];
                    ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
/home/domme/dev/sources/c4/src/Players/AiPlayerGood.cpp:413:31: note: use '=' to turn this equality comparison into an assignment
                    tempPlayer==field[row-1][column+1];
                              ^~
                              =
1 warning generated.

Please fix :-)

P.S.: If you write "Fix #38" into the commit message it will automatically close this issue

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