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Nuzlocke Tracker

The purpose of this application is to provide a cross-platform and accessible solution for pokemon players to track their nuzlocke runs.

The key points the app should hit are the following:

  • Track encounters by route
  • Track caught pokemon
  • Track achivements (custom)
  • Apply rulesets to runs
  • Track pokemon stats

Most of these datapoints are optional for most runs/players, but the framework should support it.

Rough deliverables by version

  • 0.1.0
    • client app skeleton
    • web server skeleton (api and static)
    • pokeapi proxy cache
  • 0.2.0
    • Some style/design
    • authentication
    • basic database/store architecture
  • 0.3.0
    • Load game data from pokeapi and allow run creation
      • Pokemon Red/Blue for Game Boy
    • Initial cleanup
    • publish to server
  • 0.4.0
    • Track encounters by route
  • 0.5.0
    • Update pokemon status
      • Alive status
      • Metadata (name, stats, moves, etc)
  • 0.6.0
    • Apply rules to runs
  • 0.7.0
    • Guiding content (next routes, next goal, rules)
  • 0.8.0
    • Cross-platform work
  • 0.9.0
    • Cleanup, presentation
  • 1.0.0
    • Launch

Ideally, 1.0 launch allows users to register and track runs for pokemon red/blue from a web browser on any device.

Text Heat Map

Read a text file, and generate a heatmap graphic to overlay the text based on the intensity of the text.

Raspberry Pi Camera app + mobile app

Camera App

A standalone application to run, record, and take stills from a rasp camera module.

Features

  • Start/stop recording live camera stream
  • Take stills from a live camera stream
  • Playback and view recorded video and stills
  • Interface with the app through mobile and browser
  • Ssl connections + end-to-end encryption

Stretch Features

  • Allow management of multiple cameras
  • Security map graphics with camera layout

Music Analyzer

Music Analyzer
Provides a set of tools to analyze digital audio.

Features

  • Waveform vizualization
  • Tempo Matching

Stretch Features

  • Basic notation
  • Sound recognition (instruments, synths, voice, etc)

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