Comments (4)
Confirmed that this happens. Really weird behaviour.
from fate.
Dug into it a little bit. I think it's because the onChange
propagation from the SoloInput
=> Input
=> AspectInput.handleAspects()
isn't tracking the index
value correctly.
I'll take this one on, since I've already analyzed it so far.
from fate.
Actually because the empty array of aspects is trying to insert at a specific index with the Array.slice()
method:
[
...aspects.slice(0, index),
value,
...aspects.slice(index + 1),
]
When aspects
is an empty array, it puts the first onChange()
value into the first element, since aspects.slice(0,4)
is an empty array itself.
from fate.
Fixed this in #12
from fate.
Related Issues (13)
- Create installation instructions
- Ad-hoc/free-form skill list HOT 1
- Campaign custom skill lists HOT 2
- Copy skill lists between campaigns HOT 1
- Increase aspect text area HOT 1
- Disallow selecting the same skill multiple times HOT 1
- Allow creating extra aspects HOT 1
- Unsaved changes to charachter / campaign sheet should be highlighted somehow
- Multiple sheets visible at once on larger displays. HOT 1
- Updating to Nextjs 13.5.2 breaks netlifly instance. HOT 1
- Container queries for CSS
- Socket connection and sync the state for users viewing the same campaign.
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from fate.