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3dme's Issues

Bug for my FiveM server.

Hey, man I don’t know how to get in touch with you? Your last update for 3D me won’t work in my server anymore. Is their anyway I could get the 2 to lasted version?

Chat Message

How can I add a chat message to this script? Of course, it's best to display only for people nearby

/do and custom

Will it have /do and maybe even custom trigger?

Custom, I mean like, triggered by an event or export, with preset text, like "/me drawing an weapon", so it could be set everytime ped draws a gun or any other automatic commands who has them. :)

/me displays on all players

Today my server started experiencing whenever someone does /me then it will display the text on EVERY person in the server. This is new and I have had 3dme installed for at least 6 months and never experienced it before. Restarted the server stopped it for a bit, but it came back after a while

Chat

Would be awesome if you added an option to print in the chat like this:
PlayerName: Message

cannot remove from server

we love this script but we seem to not be able to remove the resource temporarily. once deleted it still is in there server

How can I change the pos of the text?

Hi, how can I change the coords of the text, for example it looks like this,
image
And I want to have the Blue text more UP than the red text I´ve got like this.
-- @desc Client-side /me handling
-- @author Elio
-- @Version 3.0

local c = Config -- Pre-load the config
local lang = Languages[Config.language] -- Pre-load the language
local peds = {}

-- Localization
local GetGameTimer = GetGameTimer

-- @desc Draw text in 3d
-- @param coords world coordinates to where you want to draw the text
-- @param text the text to display
local function draw3dText(coords, text)
local camCoords = GetGameplayCamCoord()
local dist = #(coords - camCoords)

-- Experimental math to scale the text down
local scale = 200 / (GetGameplayCamFov() * dist)

-- Format the text
SetTextColour(c.color.r, c.color.g, c.color.b, c.color.a)
SetTextScale(0.0, c.scale * scale)
SetTextFont(c.font)
SetTextDropshadow(0, 0, 0, 0, 55)
SetTextDropShadow()
SetTextCentre(true)

-- Diplay the text
BeginTextCommandDisplayText("STRING")
AddTextComponentSubstringPlayerName(text)
SetDrawOrigin(coords, 0)
EndTextCommandDisplayText(0.0, 0.0)
ClearDrawOrigin()

end

-- @desc Display the text above the head of a ped
-- @param ped the target ped
-- @param text the text to display
local function displayText(ped, text)
local playerPed = PlayerPedId()
local playerPos = GetEntityCoords(playerPed)
local targetPos = GetEntityCoords(ped)
local dist = #(playerPos - targetPos)
local los = HasEntityClearLosToEntity(playerPed, ped, 17)

if dist <= c.dist and los then
    local exists = peds[ped] ~= nil

    peds[ped] = {
        time = GetGameTimer() + c.time,
        text = text
    }

    if not exists then
        local display = true

        while display do
            Wait(0)
            local pos = GetOffsetFromEntityInWorldCoords(ped, 0.0, 0.0, 1.0)
            draw3dText(pos, peds[ped].text)
            display = GetGameTimer() <= peds[ped].time
        end

        peds[ped] = nil
    end

end

end

-- @desc Trigger the display of teh text for a player
-- @param text text to display
-- @param target the target server id
local function onShareDisplay(text, target)
local player = GetPlayerFromServerId(target)
if player ~= -1 or target == GetPlayerServerId(PlayerId()) then
local ped = GetPlayerPed(player)
displayText(ped, text)
end
end

-- Register the event
RegisterNetEvent('3ddo:shareDisplay', onShareDisplay)

-- Add the chat suggestion
TriggerEvent('chat:addSuggestion', '/' .. lang.commandName, lang.commandDescription, lang.commandSuggestion)

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