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mysignatureplugin's Issues

CoffeeScript support

Interesting plugin.. would be awesome if you had a way of integrating CoffeeScript support as well.

Thanks!

How does it work? I get no completion hints/info.

Is there a particular hotkey or something? I tried Ctrl+Space and got an autocomplete box, but it doesn't have any info about the method. I'm using ST 2.0.1 build 2217 on 32-bit Win7.
Thanks!
Pat

return = self.get_autocomplete_list(prefix SyntaxError

Hi there,
I'm receiving this error on startup

Traceback (most recent call last):
File "./sublime_plugin.py", line 62, in reload_plugin
File "./mysign.py", line 124
return = self.get_autocomplete_list(prefix
^
SyntaxError: invalid syntax

excluding/including folders?

Hi. Thanks for a cool plugin!

Would make it even useful to be able to whitelist/blacklist folders and files
When this plugin in a node.js project it scans the node_modules folder, with an insane amount of methods that I'm not interested in.

This way I could also link my project to only allow jQuery and Ember and no other plugins.

Plugin doesn't work with Traceback

Traceback (most recent call last):
  File "/Applications/Sublime Text.app/Contents/MacOS/sublime_plugin.py", line 359, in on_query_completions
    res = callback.on_query_completions(v, prefix, locations)
  File "mysign in /Users/max/Library/Application Support/Sublime Text 3/Installed Packages/Autocomplete Javascript with Method Signature.sublime-package", line 210, in on_query_completions
  File "mysign in /Users/max/Library/Application Support/Sublime Text 3/Installed Packages/Autocomplete Javascript with Method Signature.sublime-package", line 61, in get_completions
  File "mysign in /Users/max/Library/Application Support/Sublime Text 3/Installed Packages/Autocomplete Javascript with Method Signature.sublime-package", line 61, in <listcomp>
  File "mysign in /Users/max/Library/Application Support/Sublime Text 3/Installed Packages/Autocomplete Javascript with Method Signature.sublime-package", line 73, in create_function_completion
TypeError: argument of type 'NoneType' is not iterable

For Cud?

Hi
I see parsing is simple, not analizing of js file. Maybe easy to 'port' to CudaText?
Will help with any API, with infos

should debounce while typing and be configurable

I'm not sure if this is implemented or not but the option to debounce the completion while typing code would be greatly appreciated.

Currently, the dialog popups on every character typed and it actually causes some slowdown.

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