Comments (3)
Seems reasonable, though I think some assets like mapdb/spell-list.xml/etc will need pre-processing steps anyway that keep them outside of lib/
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I'm in agreement. It would make sense to have it mirror the naming possibly of how it's installed for a Lich/Urnon install though. So scripts would be in scripts and data would be in data.
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Added support for engine and map types in elanthia-online/jinxp#6 and just merged #37 to add the lich.rb engine to this repo. Didn't create separate folders yet but probably going to tackle getting map images added soon which will make it necessary.
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Related Issues (6)
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