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Automatically exported from code.google.com/p/auroral-resources-toolkit
Sorry to use the issue tracker, but was unable to contact otherwise.
Recommending that you consider using SceneJS 2.0.0, which is the actively
developed branch now. We're developing the BioDigital Human platform on it, so
it's getting performance enhancements that are driven by that project,
resulting in much faster FPS and lower memory usage.
There are several major API changes in 2.0.0, and the wiki is not yet updated.
However the layered textures demo is converted and intact (I see you're using
that), so now would be a good time to switch over.
https://github.com/xeolabs/scenejs/tree/V2.0.0
Texture layers demo:
https://github.com/xeolabs/scenejs/tree/V2.0/src/examples/texture-layers
cheers,
Lindsay
Original issue reported on code.google.com by [email protected]
on 3 Aug 2011 at 11:12
even though it's only based on "now", it still needs to respond to these
events.
current implementation has empty stubs for them...
add impl asap, this is an ugly one for users, it doesn't behave in a way that
makes sense currently
Original issue reported on code.google.com by [email protected]
on 21 Jun 2011 at 6:36
dygraphs doesn't work in IE9 compat mode, add a check for compat mode and warn
user, or, via headers to the extent possible for full IE9 mode
Original issue reported on code.google.com by [email protected]
on 27 Jun 2011 at 4:18
png export doesn't included axis labels and some other data, primarily because
dygraphs isn't using the canvas element to draw them.
so, when we canvas2png, they're omitted because they're not there in the first
place...
need to come up with a work around, either add the elements to the canvas by
forking dygraphs or similar
Original issue reported on code.google.com by [email protected]
on 21 Jun 2011 at 6:30
What steps will reproduce the problem?
1. open the app
2. empty workspace
3. drag a youtube or vimeo widget into workspace
4. move widget so it straddles boundary at bottom or right side of screen
What is the expected output? What do you see instead?
the scrollbars should auto-enable, but they don't
tried implementing an overlay and underlay, and a 1-pixel scaled to size of
window to give the widget window some local/native content (instead of just the
flash or embedded iframe of the video items) but that didn't work either.
variety of fail, huzzah!
not sure what to try next, cogitating on it a while, moving on to bigger issues
for now
Original issue reported on code.google.com by [email protected]
on 23 Apr 2011 at 7:55
integrating the standalone spectro widget from RAS needs to be considered
carefully.
the standalone uses and assumes some global functions exist, but I really don't
want to
pollute the global namespace.
these need to be integrated properly and the flash code for the widget needs to
reflect the same
Original issue reported on code.google.com by [email protected]
on 21 Jun 2011 at 6:32
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