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elisar4 avatar manigorman avatar noonight avatar

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nodes's Issues

Join node works incorrectly

Steps to reproduce:

  1. Two Join Node inputs linked with 2 different Random Letter Node
  2. One of inputs sends signal when another one don't
  3. Join Node doesn't outputs anything

Expected behaviour:

  • Join Node outputs signal when two inputs linked and only one sent signal yet

Documentation

  • add nice readme file
  • add Logic module documentation
  • remove nodes logic concept (outdated)

CI/CD with GitHub actions

CI:

  • require to pass tests before merging PR

CD (bonus):

  • build + archive + export archive (without upload to App Store)

Disconnect node's path when output disconnects

Right now if we connect 2 outputs to same input, only 2-nd output will send signal to input; However, on screen you will see 2 paths going into 1 input (as if they were both connected) which is not expected and should not happen.

Add nodes from side bar

  • add add <node> button for each available node
  • on node tap -> add selected node to MainView

Nodes execution async model; status model for nodes

  • add different statuses for node
  • Empty status when node not yet triggered
  • Error status when node can't pass pipeline execution
  • Processing when node received new input and until output is generated
  • Done when node successfully executed and provided output

Add GUI for JoinNode

  • Update JoinNode (add logic)
  • Link JoinDisplayNodeBodyView with JoinNode
  • Add sample JoinNode to MainView

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