Comments (5)
Given #6, this seems to require some process to have Evan approve each such addition as well.
from elm-webgl.
Evan asked for being involved only for MAJOR and MINOR changes, not for PATCH changes. So, for example, issues and pull requests that are about documentation improvements could be executed without his involvement. Same for bug fixes. In essence, everything that will only lead to a bump from version 1.0.x
to 1.0.y
should be fair game.
I didn't check at all how many of the issues and pull requests fall into such a category. Opening this issue here was really just a measure to not forget about stuff that is open at the original repository.
from elm-webgl.
The examples compile fine for me now that everything is at 0.16. The examples linked in the README still don't work, and I am pretty sure are a wontfix at this point (they aren't linked from the elm examples page anymore). Maybe we should just remove the links.
The only things I think might still be relevant are the issue and PR for texture filtering (johnpmayer#35 and johnpmayer#39). I haven't looked closely at this yet, but it appears to be a bug fix.
from elm-webgl.
Number 35 seemed to have support behind it. We'd just have to not export mapT
.
from elm-webgl.
I've revisited opened pull requests and converted one into the new repo.
All the issues have been addressed except the ones asking for custom types in uniforms.
from elm-webgl.
Related Issues (20)
- Repository field in elm-package.json affects correctness of generated Javascript HOT 2
- Drop elm- from package name
- Extract a task to load image into separate project
- Unify code formatting in the Native module HOT 2
- Add support to disable premultipliedAlpha HOT 7
- Examples lead to 404 HOT 2
- Package hardwired to elm-lang/core 4.0.0
- Nothing gets rendered until the program receives it's first message HOT 2
- JS Interop: Direct Access to "draw()"? HOT 5
- Interactivity: Picking HOT 5
- Host examples on gh-pages? HOT 24
- Exploding textures cache HOT 1
- Is is possible to add constants to the vertex array data? HOT 5
- Support the advanced mode of google closure compiler HOT 3
- Provide the ability to load a texture without an implicit UNPACK_FLIP_Y_WEBGL HOT 1
- Provide the ability to render a mesh with supplied vertices and indices.
- Adding Elm 0.18 HOT 4
- Publish a version with deprecation notice
- Respect Evan's constraints on this package HOT 6
- Broken link in README HOT 1
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