Giter Site home page Giter Site logo

elyukai / optolith-database-schema Goto Github PK

View Code? Open in Web Editor NEW
4.0 4.0 3.0 4.17 MB

Definitions and utilities for the flat-file database of Optolith, a character creation tool for the Pen and Paper RPG “The Dark Eye 5”, and its external integrations into other software.

License: Mozilla Public License 2.0

TypeScript 99.92% JavaScript 0.08%
dasschwarzeauge dsa tde thedarkeye

optolith-database-schema's People

Contributors

elyukai avatar plu2k avatar

Stargazers

 avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar

optolith-database-schema's Issues

Zauberrunen

  • Schema
    • Probe modifiziert um Kampftechnik
    • Schutzrune vor (Wesenheit) 😡

UI

  • Improve for YAML
  • Use Intl techniques (like PluralRules)

Poisons: duration type "Indefinite" - unintuitive naming / usage unclear

Currently, this duration category is used in the following instances (list not complete):

  • Ghul's poison (default duration: permanent)
  • Totenbleiche (default duration: until death or no further ingestion)
  • Alcohol (default duration: until applied status effects wane)
  • Hexenhornissengift (default duration: instant)

Is this usage correct? If yes, I suggest to rename this category to Other, to make it more intuitive.

If No, I have to correct the entries :)

Apart from that, I suggest to introduce extra categories for the two latter cases (StatusWane and Instant).

Item category references differ from folder names

Item categories references are in singular and use and as conjunction, whereas folder names are held in plural als use or as conjunction, e. g. "BandagesAndRemedies" vs "BandageOrRemedy".

This is somewhat inconvenient because the ItemsIdMap (for compatibility) uses folder names, and one needs a lookup table to map the new item reference from e. g.
- [ITEMTPL_143, BandagesAndRemedies, 5]
to the category BandageOrRemedy to create a valid item reference. Such a mapping is nowhere in the code and has to be created manually.

Proposal: Change folder names to item category names.

Modifier Table

Possible Column combinations:

  • Action/Modifier
  • Situation/Penalty
  • Situation/Modifier/Example
  • Type/Modifier
  • Recharge Time/Penalty/Cost
  • Situation/Regeneration (?)
  • Type/Example/Damage (Modifier) (?)

Item complexity "various"?

The generic item"Winterkleidung" (Data\Equipment\Armor\4_Winter-Clothing.yml) explicitly specify their complexity as "various", which is currently not an allowed value for a complexity entry.

How to deal with this?

Another very special example example are furs (Data\Equipment\Armor\2_Furs.yml). Possible fix: move to category "Clothes", where complexity is optional.

Internal English translations

Magical Actions

  • Animistenkräfte
  • Geodenrituale
  • Schelmenstreiche
  • Zibiljarituale
  • Zauberrunen

Special Abilities

  • Sikaryan-Raub-Sonderfertigkeiten
  • Lykanthropische Gaben
  • Talentstilsonderfertigkeiten
  • Erweiterte Talentsonderfertigkeiten
  • Kugelzauber (Gildenmagier)
  • Kesselzauber
  • Kappenzauber
  • Spielzeugzauber
  • Schalenzauber
  • Sex-Schicksalspunktsonderfertigkeiten
  • Sex-Sonderfertigkeiten
  • Waffenzauber
  • Sichelrituale
  • Ringzauber
  • Chronikzauber
  • Trinkhornzauber
  • Krallenkettenzauber

Item Groups

  • Ausrüstung der Geweihtenschaft
  • Liebesspielzeug

Focus Rules

  • Kirchenprägungen

Poisons

  • Schema
  • Entries converted
  • Evaluate splitting up schemes (AHE)
  • Giftart: Dämonisch

Patrons

  • Schema
  • Entries converted
  • Typische Vorteile
  • Typische Nachteile
  • Typische Zauber

Focus Rules

  • Schema
  • Handle subjects as category?
  • Entries converted

Elixire

  • Schema (maybe multiple schemas make more sense, evaluate)

Items

  • Schema
  • Weapon can be for multiple combat techniques with different values at once
  • Weapons and Armors in other groups?
  • Secondary Type may have associated valeus such as structure points
  • Different base values depending on group (some may not have price or weight for example)
  • Entry may belong to multiple groups (combat-use group and profane group)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.