This is a recreation of Conway's Game of Life made in Java.
- Saving of cell configurations
- Simulation as fast as your computer can handle
- Tile is born if it has 3 neighbors
- Tile dies if it has less than 2 neighbors or greater than 3 neighbors
Universal |
Key |
Switch mode |
Shift |
Start/Stop simulation |
Space |
Clear board |
C |
Enable fast mode |
F |
Tilemode |
Key |
Create life |
Left click |
Kill life |
Right click |
Change simulation speed |
Right/Left arrow |
Simulate one generation |
Up arrow |
Shapemode |
Key |
Save shape |
Right click (mark area) |
Place shape |
Left click |
Cycle shapes |
Left/Right arrow |
Rotate shape |
Up arrow |
Delete shape |
D |