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View Code? Open in Web Editor NEWsm64coopdx tag pack. This mod includes Tag, Freeze Tag, Infection, Hot Potato, and more.
sm64coopdx tag pack. This mod includes Tag, Freeze Tag, Infection, Hot Potato, and more.
Simply allows you to enable or disable every single enemy type in the game (heave ho's, chuckya, thwomps, womps, goombas, etc)
This would be a setting for the blaster modifier that would enable or disable it from phasing through walls.
Since menu are getting filled to the point of having to, well scroll downwards on the page, this feature like this would be nice to help keep track of where you are.
rounds would be a different playstyle in tournament. the objective is instead of reaching a point threshold, is to have the most points by the last round's finish. this would override the point threshold setting.
Kinda like input ban, this would randomly select a random direction to flip gravity (north, east, south, west, and up)
You'd also be able manual set which direction is chosen in modifier settings (just like input ban)
If you get squished by anything aslong as you have the shell modifier on, youll stay permanently in the squish action (meaning you basically cant jump)
Kind of like sardine, but with the roles reversed. There would be one tagger, with the rest being runners. The runners would have to hide, and the tagger would have to seek them, if a tagger finds a runner and tags them, that runner would become a tagger and would also try to find other runners. The goal for the taggers would be to find all the runners, with the runners having to not be caught.
Simply delete any objects that are meant for the vanish cap
Pretty simple, after the rankings are ended (leaderboard), youll be kicked out into the 1st Overworld area where you would just sandbox around until the voting began (pvp could be enabled here).
Makes it so that you can adjust the cooldowns of the abilities (obviously). This would be located in Gamemode Settings (or general idk).
This would make the player half there regular size with the camera zoomed in accordingly.
Lets you mute other players as a host.
Basically, there's only one tagger (that being the murderer), The murderers goal is to kill as many players as they can (they'll win regardless of if they tag everyone or not). If the murderer tags someone, the someone is eliminated.
Make the shooting direction dependent on the players body angle instead of the players head angle (perfectly straight shooting). also this isnt really required but it would be nice if there was a tip that tote the player that the blaster can shoot backwards but holding down dpad and shooting.
Like the no boost and no bljs modifier this would reenable water setting.
Kinda of a werid suggestion but, basically titles would be a kind of achievement(???) system for completing challenges achieving milestones. other players would also see your titles.
exams:
Starting Out (getting atleast one tag),
Tagging Intermediate (getting atleast 100 tags)
Tagging Professor (getting atleast 1000 tags),
Genocider (eliminating a server 10 or more people as the terminator, timer must be default of lower)
DOUBLER (tagging 2 people within a span of 1 second)
SAVIOR (saving 10 or more people in a single round of freeze tag, timer must be default of lower)
Basically, while being eliminated, you would be given a significantly nerfed bomb modifier (maybe like 5 or 6 second cooldown) to be thrown at taggers or runners. You would have to be in mario spectator mode to do this. You would also not be able to do this while finished in sardines.
This would let you toggle pipe warps on and off.
from "The Juggernaut" to just "Juggernaut"
In the gamemode setting for oddball there would be a toggle for sharing the oddball timer, basically kinda like mario kart double dashes shine theif.
As a sardine, you would be able to press X (Maybe bindable) to immediately start the round from the hiding phase, freezing you where ever your were then you pressed the button (including while airborn since thats a feature being added next update). There could also possibly be a starting-cooldown for readying up
Tournaments would be an entirely different playstyle (Not gamemode), where you would compete against other players, to reach a point threshold to win. You would earn points by winning matches, with gamemodes giving different points amounts, (tag = 2 points, hot potato = 10 points) all being customizable in a new section simply called "Tournament".
You would be able to toggle:
Tournaments
Winning Threshold
Gamemode(s) Point Giveout
Pretty simple make, both vertical and horizontal winds grouped in the hazardous terrain toggle (to along with this the toggle itself would just be renamed to "Stage Hazards")
This would basically be reversed sardines with there being one tagger and the rest runners, the runners would have 30 seconds to hide wherever in the map until the timer runs out. After the timer runs out, the tagger then would try to find all the runners in the time limit, with the runners having to not be tagged until the time runs out.
If the tagger tagged a sardine (runner) that sardine would then turn into another tagger and would try to find other sardines. taggers would receive a 1.03 speed boost along with the boost, and the runners would have the same sardine properties as in sardines (freezing in the air, not being able to move, etc) and runners would not be able to ready-up as in sardines (for obvious reasons)
Kinda like how in freeze tag if you get tagged airborn. along with this make it so that level elements for the sardine are desynced from the taggers, and make the leaderboard rankings for the taggers in sardines, based off how long it took them to find the sardine instead of how long they were finished.
Shells break cannons (If you enter a cannon, the shell modifier interrupts the cannon animation and softlocks the player)
Makes shells not spawn while on poles
Friendly Fire Modifier doesn't work for Sardines
Change the name of the mod to !Tag! (kinda like how Mariohunt does it)
Make Blacklisted Modifiers and Gamemodes and Gamemode Settings and levels from support romhacks save
Make Terminators AT THE VERY LEAST have modifiers like blaster, double jump, and bombs be exclusive to them (also just give them a speed boost of 1.25 or more... please)
Blaster doesn't do damage for gamemodes with health bars like hunt, and deathmatch.
Make Custom maps (like bitfort, and mcdonalds) show up for unsupported hacks
If you were to be stuck in a diving-slide state with very little movement (lets say about 1-5 velocity) for about 10-20 seconds, you would activate the same fail-safe that happens when you are oob, you could maybe also just be sent back to the start.
Would be a personal (non-host required) settings that would enable the nametags above players head (just like the nametag mod)
Make it so using the api, you can both add and remove from a stage.
Basically. Selecting a number below 0, would select the freeze tag timer to be dynamic. Dynamic Freeze Timer behaves differently depending on how many players are in the server, less players = more freeze time, more players = less freeze time.
Kinda like shine theif mixed with juggernuat. The objective of this mode is to stay as a runner for a certain amount of time, without being tag. This mode would not have an actual time limit but instead, would have a time objective, this time objective is the time a player would have to get to, to win (this would obviously be adjustable)
This modifier would give you the air control properties from the springs on arena maps
Make it so when the person your spectating gets eliminated you automatically spectate another player.
Make Voting faster (still takes like 20 seconds) Make more of HMC playable (more areas to play on) Make more custom map mods for tag (i.e Tag - Bitfort, Tag - Mcdonalds and Tag - Arena Maps)
toggle as a host, whether or not players are allow to connect to a match after it starts. late joinned players will be automatically be a tagger. a player can only late join once per match to prevent late join abuse.
Bomb hud overlaps with any special huds like live hud.
Hunt live counts dont apply if your reviving yourself.
Being frozen on or above a quicksand surface makes you sink rapidly into the ground, making it so its impossible to be saved.
Hunt hud overlaps certain hud elements (I forgot to put the thing here, its the fly blaster hud)
Disable sardine's nametag.
Hiding fase
At the start of the match, all players are invisible to each other, they have a small amount of time (Same as sardines) to hide an object (Let's say stars) in the level, placed with a button (X?) or after the timer expires if they haven't placed it.
Search fase
All players reappear and have a limited time to get as many stars as possible, whoever collects the most, or is first to get them all, wins.
Settings
-HidingTIme: Duration of each the hiding fase.
-SearchTime: ¯_(ツ)_/¯.
-WarpOnSearchStart: if enabled, when the Search fase begins, all players are teleported to spawn.
Dorries Areas, The Secret Aquarium, Volcano Subarea, Bowser 3 (But fully broken), and The Secret Slide
(Side Note but actually try to organize the level order for base game stages in the start menu)
A list of new trails that I think should be added some of these are from the base game so.
Sparkles
Squares (default but sqaured)
Assburn (smoke with a flame on your ass)
Star (from bonking)
Coins (would randomly emit 3 different coin types, yellow, red, and blue, would also do the same for the blaster shot)
Trails would also replace the blaster shot image
While playing a tournament, you'd be able to see players total scores on the playerlist
Make it so that you can open/close the menu with a button (could be bindable), along with this, make it so that the menu reopens where you left off on it before closing it.
If a new update was out, the text "A new update is available" would display under the version number in the tag menu
If your eliminated or spectating while with the incognito modifier, it would reveal which teams players are on in the playerlist
Exactly what it says on the tin: nowhere in-game is there a way to see what the rules are for a given gamemode.
This would basically just choose a random input (A, B, Z) to remove
Basically, for stuff like late joinning, boost cooldown, and sabotaging would be apart of a new catagory called Misc. Settings
With stuff like auto spectate, romhack cam, and auto hide hud being apart of another new catagory called Personal Settings
Automatically spectates you after 10 or so minutes.
Pretty self-explanatory, makes every sloped surface walkable
Basically, your able to attack anyone regardless of if there on your team or not
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