Comments (8)
More info please. Is this still happening on r29?
Original comment by [email protected]
on 15 Feb 2011 at 4:29
from swiss-gc.
Just had a chance to try again with r29, same results still. NTSC - scrubbed
game on NTSC Wii.
Original comment by [email protected]
on 17 Feb 2011 at 3:04
from swiss-gc.
Try setting the Wii menu to 480i mode and then trying again. Don't force 480p
for the game either.
Original comment by [email protected]
on 17 Feb 2011 at 10:35
from swiss-gc.
Ok, here's what I did, I'm not sure that this makes sense, but the exact steps
I followed:
Set 480i in my Wii settings.
Booted Swiss (noticed it read 480p) at the bottom.
Checked my settings, the Video Mode was Auto.
Booted Paper Mario.
Said No when it asked me if I wanted to enable progressive scan (I should have
tried that at least once before, but I hadn't).
Found the game running perfectly.
So I put my Wii settings back to 480p, and booted up Paper Mario again.
This time (and subsequent tries) it didn't even ask if I wanted progressive
scan.
Game is running perfectly.
What is the trigger that will make a game ask if you want progressive scan?
All of my settings are back to their original, and now Double Dash also won't
ask for progressive scan (it was working fine with that game).
Original comment by [email protected]
on 18 Feb 2011 at 12:29
from swiss-gc.
Original comment by [email protected]
on 30 Apr 2011 at 10:58
- Changed state: Invalid
from swiss-gc.
I have this problem too: inverted color palette and noticeable slowdown, on the
latest release available to download (r62). This happens randomly when I set
the game to 480p after holding B.
Happens with Super Mario Sunshine (NTSC) and Zelda Wind Waker (NTSC) too, so I
have to reset and retry to load until it goes right.
I'm using Lost Kingdom on de disc drive, btw, and Wii is 4.3U
Original comment by [email protected]
on 21 Dec 2011 at 2:58
from swiss-gc.
Please try again when the new version is released shortly :)
Original comment by [email protected]
on 22 Dec 2011 at 2:34
from swiss-gc.
Tried this with r94. The issue still exists quite the same. Paper Mario would
only boot with Low Level patching. High Level produces only a black screen.
Original comment by [email protected]
on 28 Dec 2011 at 2:22
from swiss-gc.
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from swiss-gc.