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This has stumped me for a while now why JAOPCA doesn't want to generate stuff like for example rose gold and the other metals that the ore kiln has support for. Now that Tinkers has it's own version of Rose Gold I wanted JAOPCA to generate the dust version but it doesn't when Charcoal Pit is in the pack. Tried a clean install with
Forge 36.1.0, JAOPCA 1.16.5-3.4.0.9, Jei 1.16.5-7.7.0.101, mantle 1.16.6-1.6.103, Tconstruct 1.16.5 3.0.4.171, with the config option to force generate materials dusts as "*" to generate dusts for all materials and it works. However with charcoal pit added doesn't generate "copper, gold or rose gold". I'm THINKING this might have to do with that Charcoal Pit adds the dust tags for bismuth, bismuth_bronze, black_bronze, brass, bronze, copper, electrum, gold, lead, rose_gold, silver, tin, zinc, even though they're empty. A solution to this might be to change the recipes for the recipes like the ore kiln to have a condition in the recipe and not bake in the empty tags. Tinkers Construct and Immersive Engineering have like the following in recipes for materials they don't themselves generate.
"conditions": [
{
"value": {
"tag": "forge:ingots/brass",
"type": "forge:tag_empty"
},
"type": "forge:not"
}
I don't understand the bloomery... I've built the construction. Alas with just one bellow. I click this bellow until the fire shows up in The One Probe as Fully grown. The fire then keeps burning until it goes out. But I end up with a failed bloom every time. Am I supposed to use the bellow(s) until the fire self dies? It seems to take a lot longer than 3.5 minutes...
Btw, I should probably mention that this is for 1.16.5 It's also made out of vanilla bricks.
MC 1.16.5
Java 8
Forge 36.1.3
CharcoalPit[1.16.5]-2.9.jar
Mods that use clay and other clay related items in their recipes are incompatible with this mod. The mods in question are Immersive Engineering (latest version) and Immersive Petroleum (also latest version)
To be specific, Concrete and some other recipes that use clay becomes uncraftable when Charcoal Pit is installed along with those mods. Only some recipes are affected like concrete and asphalt concrete. Take note that I did not modify any recipe via a datapack & CraftTweaker is also not installed. The recipe for concrete/asphalt that uses clay balls get removed for some reason, even in the mixer machine, which makes IE concrete literally unobtainable.
Mods installed to reproduce the problem
The problem being that Immersive Engineering/Petroleum Concrete becomes uncraftable when Charcoal Pit is also installed.
CharcoalPit[1.16.5]-2.9.jar
ImmersivePetroleum-1.16.5-3.2.0-3.jar
ImmersiveEngineering-1.16.5-4.2.3-133.jar
JEI
The problem also exists when only Immersive Engineering and Charcoal Pit is installed.
Additional information:
When loading a world, console spits this out:
pastebin.com/wQm9gz4J
This is a request to at least add a config option or another way to add blocks/bricks from other mods to be compatible and act as refractory blocks with this mod's kiln/oven/bloomery/etc...
I had this idea when I tried playing charcoal pit and several other mods (ie quark that adds cobblestone and mud bricks) in my own personal modpack that add different bricks and dyed brick blocks. Those blocks do not work as refractory blocks for the purposes of this mod as this mod only recognizes bricks from vanilla MC (clay brick, nether brick, ender brick) and the sandy brick from this mod. Because of this, I am stuck to the vanilla bricks to use as refractory blocks, which is tad bummer.
lmao i noticed that I am the one submitting most issues here in your github so sorry for that I guess.
I set up a bloomery in 1.16 but I can't figure out how to light it
The Kama of Tinker's Construct is an approximately equal tool with Vanilla Hoe.
However, When I use Kama, I can't get the straw and break the straw block.
I would like the correction of the problem to you.
I am using forge 36.1.4 and 2.11.1 of Charcoal pit and I get the below crash on my dedicated server:
-- Head --
Thread: main
Stacktrace:
at net.minecraftforge.fml.loading.RuntimeDistCleaner.processClassWithFlags(RuntimeDistCleaner.java:71) ~[custom.jar:36.1] {}
-- MOD charcoal_pit --
Details:
Mod File: CharcoalPit[1.16.5]-2.11.1.jar
Failure message: Charcoal Pit (charcoal_pit) has failed to load correctly
java.lang.RuntimeException: Attempted to load class net/minecraft/client/world/ClientWorld for invalid dist DEDICATED_SERVER
Mod Version: 2.0
Mod Issue URL: NOT PROVIDED
Exception message: java.lang.RuntimeException: Attempted to load class net/minecraft/client/world/ClientWorld for invalid dist DEDICATED_SERVER
Stacktrace:
at net.minecraftforge.fml.loading.RuntimeDistCleaner.processClassWithFlags(RuntimeDistCleaner.java:71) ~[custom.jar:36.1] {}
at cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:85) ~[modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) ~[modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.TransformingClassLoader$DelegatedClassLoader.findClass(TransformingClassLoader.java:265) ~[modlauncher-8.0.9.jar:?] {}
at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:136) ~[modlauncher-8.0.9.jar:?] {re:classloading}
at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:98) ~[modlauncher-8.0.9.jar:?] {re:classloading}
at java.lang.ClassLoader.loadClass(ClassLoader.java:351) ~[?:1.8.0_271] {}
at java.lang.Class.forName0(Native Method) ~[?:1.8.0_271] {}
at java.lang.Class.forName(Class.java:348) ~[?:1.8.0_271] {}
at net.minecraftforge.fml.AutomaticEventSubscriber.lambda$inject$6(AutomaticEventSubscriber.java:75) ~[forge:?] {re:classloading}
at java.util.ArrayList.forEach(ArrayList.java:1259) ~[?:1.8.0_271] {}
at net.minecraftforge.fml.AutomaticEventSubscriber.inject(AutomaticEventSubscriber.java:62) ~[forge:?] {re:classloading}
at net.minecraftforge.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:91) ~[forge:36.1] {re:classloading}
at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:120) ~[forge:?] {re:classloading}
at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1640) ~[?:1.8.0_271] {}
at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1632) ~[?:1.8.0_271] {}
at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_271] {}
at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1067) ~[?:1.8.0_271] {}
at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1703) ~[?:1.8.0_271] {}
at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:172) ~[?:1.8.0_271] {}
Charcoal Pit Version: 2.13
Forge Version: 36.1.16
All recipes for the bloomery, including custom ones made via datapack, default to nickel ore as the input. This is also reflected in JEI.
To Reproduce: Load up the game with charcoal pit and JEI installed and check JEI, and/or try to put iron ore in a bloomery with shift right click like nickel ore.
I am unable to place items as instructed, and trying to put straw on a clay vessel isn't working either.
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