A 2D animation for armature based figures. Figures can link animated sprites to "bones" of an armature. Armatures can be animated through different key frame poses. Animation can be tweened for smoother animations. Export to sprite sheets or use as JSON files
Option to export a full sprite sheet for the animated figure
Dialog should take start and end frames as parameters as well as how many frames per line, what the rendering scale should be and frame width and height.
It should also automatically create the Actor file for the sprite based on the named actions of the figure