Ruby Maze generating gem.
_______________________________________________________________________________________________________________________
| | | _________ _____ |___ | _ | _____ | ___ |___ ___ | _ | ___ | |___ _| ___________ | |
| | | | _ | |_| |_ |___ | _| _| | | ___| | | |_ | _| | _| |_ |_ | | | |___ |_____| _ | _ | | |_| |
| |_____|_ | |_ | |_|___ | |_| | _| | _____| _| |_____| | _| | | ___|_____| ___| _ | | |___| | | |_ | |
|_______ |_| | _| | | _ | | | _|_| | _|_ |___ | | _ | | | | | |_| ___ | |___ | | | |___ | | | | _| |
|_ | ___| _| |___| | | | | | | | ___| | _|___ | | |_|_ | | | | |___|_ _____| | _____| | |_ | | |_| | | |___ |
| | | _ |_________| |___ | | _____| | | ___| |_______| | | |___| |_ | ___|_ | _ | | _|_______| | _| |
| | | |_ |_ | | _| _ |_| |___| ___| | | | ___|_ | ___| |_______|_ |_| | | ___|___| | _| _________| |_____|
| | |_ |___| |___| | ___|_ |_______| _| |___|___ ___| | | | _______| _| |_ | _____|_ | | | ___| | | |
| |___| | | | ___| | | _______| _ | _| | |_| ___| | | | |_ |_ |_ | _| |_ | | |___| _| | ___|___| |
|_________|___|_________|_____________|_______|___|_____|_____|___|_________|_____|_________|___|_________|_____________|
Add this line to your application's Gemfile:
gem 'maze_magic'
And then execute:
$ bundle
require 'maze_magic'
# maze is a 2 dimensional array of these singleton objects:
#
# MazeMagic::Edge.instance # ' '
# MazeMagic::HorizontalWall.instance # _
# MazeMagic::VerticalWall.instance # |
# MazeMagic::Passage.instance # ' '
#
# so something like:
#
# [[Edge, HW, HW, HW, HW, Edge],[VW, P, P,VW,P,P,P, HW],...]
#
def generate_maze(height: 5, width: 5)
MazeMagic::Generate
.new(height: height, width: width)
.tap { |g| g.generate_maze }
.maze
end
maze = generate_maze
# optional: render in console
MazeMagic::Renderer::ConsoleRenderer.new(cells_grid: maze).call
# _________
# |_ | _ |
# | _| | _|
# | |_ | | |
# | | _| | |
# |___|_____|
MazeMagic::Generate
is just an Interface. For more complex usage check
lib/maze_magic/generate.rb
, ...or specs.
You can check https://github.com/equivalent/a-maze-ing for example Rails
application, but the point is that you will represent the "Maze Wall Representation
Objects" as walls/passages. (e.g. <div class="horizontal-wall"></div>
, ...;
or <img src="/public/horizontal-wall.png">
)
stupid example:
@maze = generate_maze(height: 5, width: 5)
<div id="maze">
<% @maze.each_with_index do |row, index| %>
<div class="maze-row maze-row-<%= index %>">
<% row.each do |maze_rep| %>
<% if maze_rep.is_a? MazeMagic::HorizontalWall %>
<img src="/public/horizontal-wall.png">
<% elsif maze_rep.is_a? MazeMagic::Passage %>
<img src="/public/passage.png">
# ...
<% end %>
<% end %>
</div>
<div class=clear-fix></div>
<% end %>
</div>
At this point there is just altered version of Recursive Backtracking algorithm, but the the gem can be extended by any algorithm.
Bug reports and pull requests are welcome. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the Contributor Covenant code of conduct.
The gem is available as open source under the terms of the MIT License.
- add support for more Algorithms (e.g. http://www.jamisbuck.org/mazes/)