The game is a 2D adventure developed using the Godot game engine and C# language. The rooms of the game are stored as a JSON file. It is centered around an apprentice mage being tested by their master. The setting is in a tower set up as a challenge for the apprentice. Two spells are available: one to fire a shot and one to produce light. The player has health. Running out of health is a game over. If the player fails, they are a disappointment. The first puzzle has the player open a locked door, which the player can not break. To unlock it, the player must retrieve two hidden keys. The second puzzle is hitting a target in a dark room. The darkness hides a switch, so the player has to illuminate the place to find it. When the switch is flipped, a target will show. Once the player hits the target, the next room opens. The final challenge is defeating a straw dummy enchanted by the apprentice’s master. It attacks by melee.
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View Code? Open in Web Editor NEWA Godot C# adventure game for a school project
License: MIT License