Finished Spring 2017'
A 2 player, PvP turn-based game able to be used on a wireless network. Inspired by Fire Emblem; though this game is against another player instead of against the computer.
Uses the Gridworld framework, with new interfaces and classes replacing the original "Actor" and "Bug" system. Also implements a messaging system between computers that uses a self made encoding protocol to transmit coordinate and character data.
---Updated with code previously stored on a local drive, not uploaded to Github---