Giter Site home page Giter Site logo

Comments (4)

ericstoneking avatar ericstoneking commented on July 28, 2024 1

Hi Thatcher,

The Body number is the body that the CSS is mounted on. I've only had occasion to place CSSs or thrusters on appendage bodies. The comment on the CSS Axis line should at least be "! Body, Axis expressed in Body frame". I will take your suggestion and put the Body Index on its own line (for CSSs and thrusters). Don't bother with a PR.

Regards,
-Eric (he/him)

from 42.

ThatcherC avatar ThatcherC commented on July 28, 2024

Sounds good! Thanks for clearing that up. One other thing - does Body as referenced in the CSS definition refer to the same indexing as the Flex Node Index in other SC component definitions? I always have Flex Node Index set to 0 for wheels and torquers, like this:

*************************** Wheel Parameters ***************************
4                             ! Number of wheels
=============================  Wheel X - CubeWheel Large ================================
0.0                           ! Initial Momentum, N-m-sec
1.0   0.0   0.0               ! Wheel Axis Components, [X, Y, Z]
0.0023   0.03                   ! Max Torque (N-m), Momentum (N-m-sec)
0.0000477                         ! Wheel Rotor Inertia, kg-m^2
0.0                          ! Static Imbalance, g-cm
0.0                          ! Dynamic Imbalance, g-cm^2
0                             ! Flex Node Index
**************************** MTB Parameters ****************************
3                             ! Number of MTBs
==============================  MTB 0  =================================
1.27                           ! Saturation (A-m^2)
1.0   0.0   0.0               ! MTB Axis Components, [X, Y, Z]
0                             ! Flex Node Index

which I always took to mean that these components are mounted on/in Body 0. Are Bodies and Flex Nodes equivalent? It could be advantageous to use the same names for them in the example files if so. And if they're not referring to the same thing, I'd love to learn the difference between them! I haven't found a distinction yet in Docs/42 Joints.pdf or Docs/42 Overview.pdf but I'm doing some more reading this morning on it.

Thanks!
Thatcher

from 42.

ericstoneking avatar ericstoneking commented on July 28, 2024

Hi Thatcher,

Flex Nodes are a whole different thing. See Docs/Kane_NBody_Flex.pdf slide 9. The "few points" mentioned there are flex nodes. The flex node indices in the SC file refer to the "Analysis Node Locations" defined in the (eg.) InOut/Flex_Simple.txt.

Regards,
-Eric (he/him)

from 42.

ericstoneking avatar ericstoneking commented on July 28, 2024

See today's commit.

from 42.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.