Computer Graphics Course Example, Dept. Informatics, Faculty Computer Science, University of Brawijaya.
Please note that in this course we're used OpenGL version 1 (Fixed Function Pipeline)
#Table of Contents
- 2D and 3D Primitive
- 2D and 3D Transformation
- 3D Camera
- Blending
- Texture Mapping
- Polygon Creator
- 2D Sprite Animation
- UV Sphere
- OpenGL Quadrics
- Lighting and Shading
- Julia Fractal
- Skybox and FPS Camera