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seedr's Introduction

seedr

A toy project to experiment with .NET MAUI and ReactiveUI.

Contents

Overview

This application imitates the operation of an agricultural air seeder in an extremely simplified way.

There are two main components to this application: the monitor software that runs inside the cab of the tractor, and the controller that runs on the air seeder itself. The monitor application sends commands to the controller over a gRPC connection (this would be something much more low-level in the real world), adjusting settings of the air seeder implement.

To see the application in action, run both the Seedr.Monitor projects and Seedr.Controller.Service projects, and adjust the available settings. Observe the console logs of the controller application to view messages being received and processed.

Build

This project uses the NUKE build tool. You can invoke a build in the following ways:

Command line

Script

There are PowerShell, cmd, and bash scripts for invoking builds and build targets. To select a build target, specify it either as an argument or with the --target switch. For example:

./build.ps1 # Run the default build
./build.ps1 test # Run the 'test' target
./build.ps1 --target test # Run the 'test' target
./build.ps1 --help # Lists available targets

NUKE global tool

The .NET tools manifest for this solution includes the NUKE global tool. You can install local tools with this command:

dotnet tool restore

Then, targets can be run from a shell with the nuke command. This tool is very convenient as it enables tab completion of target names. For example:

nuke build
nuke test
nuke integration-test
# etc.

Console app

NUKE builds are pure C# console apps. So, to run a build you can just run the _build project from your IDE, just as you would any other executable.

IDE plugins

These support plugins can invoke builds, and make working with NUKE easier:

seedr's People

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