loop's People
loop's Issues
contact shadows broken
invalid program deffered4 and broke lighting when enabling contact shadows
Enchantment glint is glitched.
Player skins are darkened in latest
Enchantment glint renders on top of TE even if enchanted item is behind
LabSSS broken
when i enable labsss, the sides of foliage wich arent facing toward the sun become completely black
sea lanterns blinding
when I look at sea lanterns, they are unreasonably bright. How do I turn it down? please forgive if this is the wrong place I am not an avid github user
ambient multiplier slider is broken
the ambient multiplier works if you make it a value higher than 1.0, but if lower the shadows don't become darker etc.
problem with PBR
Lighting issue for 1.16 nether plants
The lighting of the 1.16 nether plants are inconsistent compared to other plants. The face of the plant pointed away from the sun is unlight. This happens when using the latest release: Loop Beta 2. Not sure if it has been fixed in a new unreleased version. Red and brown mushrooms are for reference.
Sky comps on top of beacons and some transparent objects.
Incompatible with Mesa drivers
sun leak with speculars
sunlight leaks with specular enabled. Cave fix doesnt fix this
Banner Issues
End not working
Light issues
Some of the blocks who emit light are very bright in dark areas.
Also probably all of the items and blocks who can emit light when held in hand are too bright when you hold them in your hand, that's only in first person view though.
(I think that's with all of the light emmiting blocks and items, but I'm not 100% sure.)
Terrain pitch black behind water.
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