Comments (4)
In the future, packaging by third-parties will most likely not be necessary with the new -halflife
flag landing in release binaries soon. See this commit that has not landed on GitHub here yet
How it works is like this:
- Grab FTEQW for your platform
- Place it (or point it via
-basedir
to) your Half-Life install - Done It will attempt to install the game_valve package from www.frag-net.com's package manager that's now built into FTE andl keep itself updated into the future whenever you start the game and visit the Updates > menu
Not all of that is live yet because we've been busy stomping various issues.
But the gist is, anyone that has a recent version of FTEQW running will automatically grab FreeHL when a valid Half-Life install is detected.
from freecs.
Ah yes, very nice ! Does this work with Counter-Strike too ? I suppose you didn't do it yet but will in the future.
Tell me when it's merged on github, so I can update the FTEQW package for NixOS ! I will probably provide a little wrapper too that will launch fteqw -basedir ~/.local/share/freehl
or something the like.
from freecs.
Yes, Counter-Strike will be handled too! The mod + libre code thing can be installed and kept updated from within the Custom Game menu. I got it all running locally (and have committed most of the crucial update handling code to Nuclide) and am merely ironing out edge cases and streamlining all the routines related to downloading and running mods.
The only thing I need to take care of is a dedicated server, which can probably be made into a distro package. However I need to talk to Spoike (the fteqw chef) about that. The engine 'package' manager being used to update the code and game archives may be desirable in that case also - I gotta consult with him a bit on the best course of action there
from freecs.
Related Issues (20)
- Broken bathroom door (cs_estate)
- Echo of bullet casings in tunnel (cs_estate)
- Light switch turns off only for a couple of seconds (cs_militia)
- Music continues to play after a broken player (cs_italy)
- NPCs run animation on contact
- Dark area on the floor (de_nuke)
- Broken elevator (as_oilrig)
- Door deals damage (de_prodigy) HOT 1
- Static doors is moving (de_siege)
- Console errors HOT 1
- install questions HOT 19
- missing crosshairs
- bullet patterns/randomness
- Have you tought of making a Kickstarter campaign for making free assets for FreeHL & CS? HOT 4
- FreeCS doesn't find listen server on LAN, but can join it through console HOT 1
- Movement stutters HOT 8
- FTEQW forks HOT 4
- Ragdolls
- CORS issues
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from freecs.