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A UE4 plugin designed to help easily make UMG menus navigable by mouse, keyboard and gamepad

License: MIT License

C++ 94.27% C# 0.49% HTML 0.91% C 4.34%

uinavigation's Introduction

UINavigation

UINavigation is a UE4 plugin that allows you to easily setup Navigation within UMG that works with Mouse, Keyboard, Gamepad, or any combination of those. It's designed to be hands-off, flexible and extendable. It features:

  • 4 Navigation options (used in 99% of video game menus) that you can use simultaneously, including:
    • Changing text color of currently selected option
    • Changing the location of a selector (2D image that indicates which option is currently selected)
    • Changing button states
    • Applying animations (i.e. text size, text offset, etc.)
  • Navigation chaining (when holding down a button)
  • A functional graphics options menu
  • Standard menu examples
  • A thorough documentation blueprint

Documentation

UI Navigation has a dedicated documentation blueprint inside its Content/Docs directory. These are some examples of the functions, variables and events you'll have access to:

Documentation 1

Documentation 2

Documentation 3

Documentation 4

Documentation 5

Documentation 6

Documentation 7

Documentation 8

Options

Examples

Simple menus have minimal required setup:

Example 1.1

Example 1.2

Complex menus are manageable:

Example 2.1

Example 2.2

uinavigation's People

Contributors

goncasmage1 avatar seb-exiin avatar josator avatar v-kuskov avatar peralysis avatar

Stargazers

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