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Eliot Lash's Projects

omnisharp-server icon omnisharp-server

HTTP wrapper around NRefactory allowing C# editor plugins to be written in any language.

ota-tools icon ota-tools

A burgeoning collection of tools for Over-The-Air distribution of mobile applications.

p5intro_py icon p5intro_py

Lesson plan to introduce students to Processing.py

particleman icon particleman

WIP project to extract Blockbuster's bedrock particle runtime into a standalone library

particlemanstyles icon particlemanstyles

Minecraft server plugin for loading bedrock particle JSON files as styles for Player Particles plugin

qengine icon qengine

A template for making games in Processing

securedeleteosx icon securedeleteosx

Droplet for invoking srm secure deletion utility, built with Platypus

shatter icon shatter

A software toy made I made with Eli Brody at the Noisebridge game jam during GDC 2012. The theme was "Shatter" and an unrecognizable blob. It's a Voronoi diagram which you can shatter using your mouse or keyboard mashing. Download for mac/win/lin in the downloads section.

spriteslicer icon spriteslicer

Tool to export Unity sprite sheet slices as individual images

sumogons icon sumogons

SumoGONS, a game I'm developing for Pirate Kart V (GDC Pirate Kart)

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