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frame's Introduction

Standardized base frame

Used by all worlddevelopment mobile machines.

Functions | capabilities

Mechanics: capabilities.xml

Electricity:

  • illuminate (a capability of the lights, any of its attachments are checked for this action and if the item can be used/operated)
  • alternative power source to OSE combustion hydraulic power cube

Requirements

Mechanics:

  • modular
  • rigid
  • stackable
  • square
  • battery holder

Electricity:

  • repairable
  • rigid, simple connectors
  • scalable

Technologies

''TODO: Outsource into JSON file to allow reuse in the Virtual Time Machine.''

  • Electricity (battery recharge interface, electrical cooperation)
  • Mechanics (frame, coupling, ...)

Dependencies

(none, base module)

Related modules

see 0install

  • link_coupling (universal) maybe tailored for the frame, id est frame__link_coupling
  • frame_leg
  • frame_track
  • frame_wheel

where e.g.

  • frame_track | frame__track is a module that tailors a track to fit the frame.

Reverse dependency examples

  • walker | legged_frame (universal, high traction, high stability, climbing angle skill magnitude of 45°) horizontal version, id est more than two legs
  • wheeler | wheeled_frame (high speed mobile frame)
  • roller (high traction, high pressure distribution, medium speed)

where e.g.

  • legged_frame is a module that combines [frame_]legs, mobile frame resulting in a mobile base.

Links

  • Manual (not available)

frame's People

Contributors

faerietree avatar

Watchers

James Cloos avatar  avatar

frame's Issues

A base frame can not move.

For the frame the capabilities currently listed are wrong because it can not move contrary to the modules walker | legged_frame or roller | wheeled_frame.

Outsource at least capabilities, technologies into XML files to allow reuse by the virtual time machine.

The 0 B.C. Time Machine capability, technology systems depend on these files.

As many realistic 3D models have to be created for the virtual time machine project anyway, it may be wise to combine efforts and model them buildable, reuse the modularity structure of 0 B.C. for technologies, capabilities, requirements (JSON | XML files).

(The problem is, the 0 B.C. entity templates (XML) can provide a Capabilities component to reference capabilities. Making these real machines reusable means such an XML file must be created in every repository.)

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