Comments (3)
yeah this is a known issue, I'm not making it my top priority as you can use a workaround with the "custom export path" checkbox, it won't edit spec and scene_table for you but at least it will work for sure which the important part here imo
if you wanna fix it you need to change stuff here I think (I haven't dig into this but afaik the spec file is the only broken thing right now)
Note that I plan to work on a fix once I get the HackerOoT rework done, which should happen soonish™™™, feel free to work on it, just let me know
and of course feel free to ask questions or anything else on Fast64's Discord, it will be easier to communicate on this from Discord
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also the fix is just replacing build/
by $(BUILD)/
I believe (in the file I linked)
from fast64.
Another workaround is editing the Makefile this way, so build/
as written by fast64 is replaced with build/gc-eu-mq-dbg/
on processing the spec:
diff --git a/Makefile b/Makefile
index a8869f3fe..6da61a684 100644
--- a/Makefile
+++ b/Makefile
@@ -125,10 +125,10 @@ PYTHON ?= $(VENV)/bin/python3
# Command to replace path variables in the spec file. We can't use the C
# preprocessor for this because it won't substitute inside string literals.
-SPEC_REPLACE_VARS := sed -e 's|$$(BUILD_DIR)|$(BUILD_DIR)|g'
+SPEC_REPLACE_VARS := sed -e 's|build/|$(BUILD_DIR)/|g' | sed -e 's|$$(BUILD_DIR)|$(BUILD_DIR)|g'
ifeq ($(COMPILER),gcc)
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