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View Code? Open in Web Editor NEWL4D1/2 help server to record, make server more fun, and more useful plugins for adm.
License: GNU General Public License v3.0
L4D1/2 help server to record, make server more fun, and more useful plugins for adm.
License: GNU General Public License v3.0
Issue 1: Server enforcing lerp and disabling texture mod on client
I tried out the tutorial by installing all the prepared and required plugins plus deathcheck (Harry Version) and AFK and Join Team Commands Improved Version. But one of my client got issue with the server disabling his texture mod (a low-poly package) and the server enforcing lerp to 100. We both played last night just fine (before installing all those 5+ player plugins). So today, he left the server because he said "the game glitch more if I don't have a performance enhance mod". He also said it was not a consistency error.
Issue 2: S3: Duplicate client connection: UserID: 3 SteamID 1100001071959f0 RejectConnection: x.x.x.x:27005 - STEAM validation rejected
Also I got other issue with L4D2-Server4Dead (SteamCMD), most of the time I got 'Disconnected Steam Validation Rejected' using the mm_dedicated_force_servers before creating lobby (best available dedicated). Sometimes I can join my server by firstly joining the server (in the Steam Group Browser at the bottom of menu), exit, and then do the mm_dedicated trick.
And I always got the Steam Validation Rejected whenever I try to join the server via Lobby > Steam Group server
Do you have idea how to fix those issues?
If you spectate Survivors doing the finale mission, and Survivors fail, camera is forced to this kind of "overview" position (if map has one defined).
After restart, camera can't be moved. You have to join Survivor team and play as one of Survivors, then camera goes to normal first person mode. Happens on a server with bots and one real player.
When the Tank is about to die, the player controls the Tank using the !js, !ji commands repeatedly causing the Tank's health to be reset from scratch.
问题出现在多次团灭后,第一波特感的刷新并不是按照l4d_infectedbots_initial_spawn_timer的设置时间的时间刷出的,而是离开安全区域后立即刷出。这问题出现在三方图的几率较大比如yama m2 m3,也能出现在官方图中,比如c2m2
it seems NoLimit_CreateInfected() doesnt work on Last Stand campaign for some reason. When special spawned they will die instantly.
Here is the code if you want to test.
You can spawn normally by using left4dhooks
#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#include <leftdhooks>
#include <spawn_infected_nolimit>
public Plugin myinfo =
{
name = "[L4D2] Test",
author = "dewobedil",
description = "",
version = "1.0",
url = ""
};
public void OnPluginStart()
{
RegAdminCmd ("sm_test", CommandTest, ADMFLAG_ROOT);
RegAdminCmd ("sm_test2", CommandTest2, ADMFLAG_ROOT);
}
public Action CommandTest(int client, int args)
{
float vecPos[3];
if(L4D_GetRandomPZSpawnPosition(L4D_GetHighestFlowSurvivor(), 1, 5, vecPos))
{
L4D2_SpawnSpecial(1, vecPos, NULL_VECTOR);
}
return Plugin_Handled;
}
public Action CommandTest2(int client, int args)
{
float vecPos[3];
if(L4D_GetRandomPZSpawnPosition(L4D_GetHighestFlowSurvivor(), 1, 5, vecPos))
{
NoLimit_CreateInfected("smoker", vecPos, NULL_VECTOR);
}
return Plugin_Handled;
}
错误提示
L 05/22/2023 - 03:48:30: [SM] Exception reported: CDirector::HasAnySurvivorLeftSafeArea not available (WIN/2/1.130).
L 05/22/2023 - 03:48:30: [SM] Blaming: left4dhooks.smx
L 05/22/2023 - 03:48:30: [SM] Call stack trace:
L 05/22/2023 - 03:48:30: [SM] [0] ThrowNativeError
L 05/22/2023 - 03:48:30: [SM] [1] Line 182, l4dd\l4dd_natives.sp::ValidateNatives
L 05/22/2023 - 03:48:30: [SM] [2] Line 1025, l4dd\l4dd_natives.sp::Native_CDirector_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:30: [SM] [4] L4D_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:30: [SM] [5] Line 2087, d:\Github\Private-Work\L4D2-���\scripting_1.11\l4dinfectedbots.sp::Timer_PlayerLeftStart
L 05/22/2023 - 03:48:31: [SM] Exception reported: CDirector::HasAnySurvivorLeftSafeArea not available (WIN/2/1.130).
L 05/22/2023 - 03:48:31: [SM] Blaming: left4dhooks.smx
L 05/22/2023 - 03:48:31: [SM] Call stack trace:
L 05/22/2023 - 03:48:31: [SM] [0] ThrowNativeError
L 05/22/2023 - 03:48:31: [SM] [1] Line 182, l4dd\l4dd_natives.sp::ValidateNatives
L 05/22/2023 - 03:48:31: [SM] [2] Line 1025, l4dd\l4dd_natives.sp::Native_CDirector_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:31: [SM] [4] L4D_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:31: [SM] [5] Line 1447, d:\Github\Private-Work\L4D2-���\scripting_1.11\l4dmultislots.sp::Timer_PlayerLeftStart
L 05/22/2023 - 03:48:31: [SM] Exception reported: CDirector::HasAnySurvivorLeftSafeArea not available (WIN/2/1.130).
L 05/22/2023 - 03:48:31: [SM] Blaming: left4dhooks.smx
L 05/22/2023 - 03:48:31: [SM] Call stack trace:
L 05/22/2023 - 03:48:31: [SM] [0] ThrowNativeError
L 05/22/2023 - 03:48:31: [SM] [1] Line 182, l4dd\l4dd_natives.sp::ValidateNatives
L 05/22/2023 - 03:48:31: [SM] [2] Line 1025, l4dd\l4dd_natives.sp::Native_CDirector_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:31: [SM] [4] L4D_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:31: [SM] [5] Line 667, d:\Github\Private-Work\L4D2-���\scripting_1.11\l4d_afk_commands.sp::Timer_PlayerLeftStart
L 05/22/2023 - 03:48:31: [SM] Exception reported: CDirector::HasAnySurvivorLeftSafeArea not available (WIN/2/1.130).
L 05/22/2023 - 03:48:31: [SM] Blaming: left4dhooks.smx
L 05/22/2023 - 03:48:31: [SM] Call stack trace:
L 05/22/2023 - 03:48:31: [SM] [0] ThrowNativeError
L 05/22/2023 - 03:48:31: [SM] [1] Line 182, l4dd\l4dd_natives.sp::ValidateNatives
L 05/22/2023 - 03:48:31: [SM] [2] Line 1025, l4dd\l4dd_natives.sp::Native_CDirector_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:31: [SM] [4] L4D_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:31: [SM] [5] Line 2087, d:\Github\Private-Work\L4D2-���\scripting_1.11\l4dinfectedbots.sp::Timer_PlayerLeftStart
L 05/22/2023 - 03:48:32: [SM] Exception reported: CDirector::HasAnySurvivorLeftSafeArea not available (WIN/2/1.130).
L 05/22/2023 - 03:48:32: [SM] Blaming: left4dhooks.smx
L 05/22/2023 - 03:48:32: [SM] Call stack trace:
L 05/22/2023 - 03:48:32: [SM] [0] ThrowNativeError
L 05/22/2023 - 03:48:32: [SM] [1] Line 182, l4dd\l4dd_natives.sp::ValidateNatives
L 05/22/2023 - 03:48:32: [SM] [2] Line 1025, l4dd\l4dd_natives.sp::Native_CDirector_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:32: [SM] [4] L4D_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:32: [SM] [5] Line 1447, d:\Github\Private-Work\L4D2-���\scripting_1.11\l4dmultislots.sp::Timer_PlayerLeftStart
L 05/22/2023 - 03:48:32: [SM] Exception reported: CDirector::HasAnySurvivorLeftSafeArea not available (WIN/2/1.130).
L 05/22/2023 - 03:48:32: [SM] Blaming: left4dhooks.smx
L 05/22/2023 - 03:48:32: [SM] Call stack trace:
L 05/22/2023 - 03:48:32: [SM] [0] ThrowNativeError
L 05/22/2023 - 03:48:32: [SM] [1] Line 182, l4dd\l4dd_natives.sp::ValidateNatives
L 05/22/2023 - 03:48:32: [SM] [2] Line 1025, l4dd\l4dd_natives.sp::Native_CDirector_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:32: [SM] [4] L4D_HasAnySurvivorLeftSafeArea
L 05/22/2023 - 03:48:32: [SM] [5] Line 667, d:\Github\Private-Work\L4D2-���\scripting_1.11\l4d_afk_commands.sp::Timer_PlayerLeftStart
Hello, I just wanna report the errors I got in the logs today
L 12/21/2021 - 00:02:17: SourceMod error session started
L 12/21/2021 - 00:02:17: Info (map "c6m3_port") (file "d:\games\server\l4d2 #2\left4dead2\addons\sourcemod\logs\errors_20211221.log")
L 12/21/2021 - 00:02:17: [SM] Exception reported: Handle a62608ef is invalid (error 1)
L 12/21/2021 - 00:02:17: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:02:17: [SM] Call stack trace:
L 12/21/2021 - 00:02:17: [SM] [0] CloseHandle
L 12/21/2021 - 00:02:17: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:02:42: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:02:42: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:02:42: [SM] Call stack trace:
L 12/21/2021 - 00:02:42: [SM] [0] CloseHandle
L 12/21/2021 - 00:02:42: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:03:13: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:03:13: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:03:13: [SM] Call stack trace:
L 12/21/2021 - 00:03:13: [SM] [0] CloseHandle
L 12/21/2021 - 00:03:13: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:03:22: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:03:22: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:03:22: [SM] Call stack trace:
L 12/21/2021 - 00:03:22: [SM] [0] CloseHandle
L 12/21/2021 - 00:03:22: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:03:28: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:03:28: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:03:28: [SM] Call stack trace:
L 12/21/2021 - 00:03:28: [SM] [0] CloseHandle
L 12/21/2021 - 00:03:28: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:03:29: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:03:29: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:03:29: [SM] Call stack trace:
L 12/21/2021 - 00:03:29: [SM] [0] CloseHandle
L 12/21/2021 - 00:03:29: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:09:55: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:09:55: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:09:55: [SM] Call stack trace:
L 12/21/2021 - 00:09:55: [SM] [0] CloseHandle
L 12/21/2021 - 00:09:55: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:09:55: [SM] [3] RemoveEntity
L 12/21/2021 - 00:09:55: [SM] [4] Line 9408, mutant_tanks.sp::vRemoveTankProps
L 12/21/2021 - 00:09:55: [SM] [5] Line 9597, mutant_tanks.sp::vSetTankColor
L 12/21/2021 - 00:09:55: [SM] [6] Line 4929, mutant_tanks.sp::vEventHandler
L 12/21/2021 - 00:10:25: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:10:25: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:10:25: [SM] Call stack trace:
L 12/21/2021 - 00:10:25: [SM] [0] CloseHandle
L 12/21/2021 - 00:10:25: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:10:34: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:10:34: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:10:34: [SM] Call stack trace:
L 12/21/2021 - 00:10:34: [SM] [0] CloseHandle
L 12/21/2021 - 00:10:34: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:10:53: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:10:53: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:10:53: [SM] Call stack trace:
L 12/21/2021 - 00:10:53: [SM] [0] CloseHandle
L 12/21/2021 - 00:10:53: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:10:54: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:10:54: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:10:54: [SM] Call stack trace:
L 12/21/2021 - 00:10:54: [SM] [0] CloseHandle
L 12/21/2021 - 00:10:54: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:11:06: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:11:06: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:11:06: [SM] Call stack trace:
L 12/21/2021 - 00:11:06: [SM] [0] CloseHandle
L 12/21/2021 - 00:11:06: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:11:09: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:11:09: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:11:09: [SM] Call stack trace:
L 12/21/2021 - 00:11:09: [SM] [0] CloseHandle
L 12/21/2021 - 00:11:09: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:11:41: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:11:41: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:11:41: [SM] Call stack trace:
L 12/21/2021 - 00:11:41: [SM] [0] CloseHandle
L 12/21/2021 - 00:11:41: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:11:44: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:11:44: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:11:44: [SM] Call stack trace:
L 12/21/2021 - 00:11:44: [SM] [0] CloseHandle
L 12/21/2021 - 00:11:44: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:11:48: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:11:48: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:11:48: [SM] Call stack trace:
L 12/21/2021 - 00:11:48: [SM] [0] CloseHandle
L 12/21/2021 - 00:11:48: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:11:50: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:11:50: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:11:50: [SM] Call stack trace:
L 12/21/2021 - 00:11:50: [SM] [0] CloseHandle
L 12/21/2021 - 00:11:50: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:12:32: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:12:32: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:12:32: [SM] Call stack trace:
L 12/21/2021 - 00:12:32: [SM] [0] CloseHandle
L 12/21/2021 - 00:12:32: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:14:36: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:14:36: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:14:36: [SM] Call stack trace:
L 12/21/2021 - 00:14:36: [SM] [0] CloseHandle
L 12/21/2021 - 00:14:36: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 00:14:36: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 00:14:36: [SM] [4] ServerExecute
L 12/21/2021 - 00:14:36: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 00:14:36: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:14:36: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:14:36: [SM] Call stack trace:
L 12/21/2021 - 00:14:36: [SM] [0] CloseHandle
L 12/21/2021 - 00:14:36: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 00:14:36: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 00:14:36: [SM] [4] ServerExecute
L 12/21/2021 - 00:14:36: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 00:14:36: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:14:36: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:14:36: [SM] Call stack trace:
L 12/21/2021 - 00:14:36: [SM] [0] CloseHandle
L 12/21/2021 - 00:14:36: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:14:36: [SM] [3] RemoveEntity
L 12/21/2021 - 00:14:36: [SM] [4] Line 1275, C:\Servers\L4D2\left4dead2\addons\sourcemod\scripting\l4d_flashlight.sp::DeleteEntity
L 12/21/2021 - 00:14:36: [SM] [5] Line 1269, C:\Servers\L4D2\left4dead2\addons\sourcemod\scripting\l4d_flashlight.sp::DeleteLight
L 12/21/2021 - 00:14:36: [SM] [6] Line 662, C:\Servers\L4D2\left4dead2\addons\sourcemod\scripting\l4d_flashlight.sp::Event_RoundEnd
L 12/21/2021 - 00:14:36: [SM] [8] ServerExecute
L 12/21/2021 - 00:14:36: [SM] [9] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 00:14:43: [SM] Exception reported: Handle a62608ef is invalid (error 1)
L 12/21/2021 - 00:14:43: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:14:43: [SM] Call stack trace:
L 12/21/2021 - 00:14:43: [SM] [0] CloseHandle
L 12/21/2021 - 00:14:43: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:14:46: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:14:46: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:14:46: [SM] Call stack trace:
L 12/21/2021 - 00:14:46: [SM] [0] CloseHandle
L 12/21/2021 - 00:14:46: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:15:44: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:15:44: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:15:44: [SM] Call stack trace:
L 12/21/2021 - 00:15:44: [SM] [0] CloseHandle
L 12/21/2021 - 00:15:44: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:16:12: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:16:12: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:16:12: [SM] Call stack trace:
L 12/21/2021 - 00:16:12: [SM] [0] CloseHandle
L 12/21/2021 - 00:16:12: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:16:37: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:16:37: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:16:37: [SM] Call stack trace:
L 12/21/2021 - 00:16:37: [SM] [0] CloseHandle
L 12/21/2021 - 00:16:37: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:17:03: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:17:03: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:17:03: [SM] Call stack trace:
L 12/21/2021 - 00:17:03: [SM] [0] CloseHandle
L 12/21/2021 - 00:17:03: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:17:17: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:17:17: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:17:17: [SM] Call stack trace:
L 12/21/2021 - 00:17:17: [SM] [0] CloseHandle
L 12/21/2021 - 00:17:17: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:17:28: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:17:28: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:17:28: [SM] Call stack trace:
L 12/21/2021 - 00:17:28: [SM] [0] CloseHandle
L 12/21/2021 - 00:17:29: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:17:56: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:17:56: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:17:56: [SM] Call stack trace:
L 12/21/2021 - 00:17:56: [SM] [0] CloseHandle
L 12/21/2021 - 00:17:56: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:19:17: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:19:17: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:19:17: [SM] Call stack trace:
L 12/21/2021 - 00:19:17: [SM] [0] CloseHandle
L 12/21/2021 - 00:19:17: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:19:17: [SM] [3] RemoveEntity
L 12/21/2021 - 00:19:17: [SM] [4] Line 9408, mutant_tanks.sp::vRemoveTankProps
L 12/21/2021 - 00:19:17: [SM] [5] Line 9597, mutant_tanks.sp::vSetTankColor
L 12/21/2021 - 00:19:17: [SM] [6] Line 4929, mutant_tanks.sp::vEventHandler
L 12/21/2021 - 00:19:49: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:19:49: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:19:49: [SM] Call stack trace:
L 12/21/2021 - 00:19:49: [SM] [0] CloseHandle
L 12/21/2021 - 00:19:49: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:20:07: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:20:07: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:20:07: [SM] Call stack trace:
L 12/21/2021 - 00:20:07: [SM] [0] CloseHandle
L 12/21/2021 - 00:20:07: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:20:30: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:20:30: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:20:30: [SM] Call stack trace:
L 12/21/2021 - 00:20:30: [SM] [0] CloseHandle
L 12/21/2021 - 00:20:30: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:20:43: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:20:43: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:20:43: [SM] Call stack trace:
L 12/21/2021 - 00:20:43: [SM] [0] CloseHandle
L 12/21/2021 - 00:20:43: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:21:03: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:21:03: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:21:03: [SM] Call stack trace:
L 12/21/2021 - 00:21:03: [SM] [0] CloseHandle
L 12/21/2021 - 00:21:03: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:21:55: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:21:55: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:21:55: [SM] Call stack trace:
L 12/21/2021 - 00:21:55: [SM] [0] CloseHandle
L 12/21/2021 - 00:21:55: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:22:49: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:22:49: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:22:49: [SM] Call stack trace:
L 12/21/2021 - 00:22:49: [SM] [0] CloseHandle
L 12/21/2021 - 00:22:49: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:23:35: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:23:35: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:23:35: [SM] Call stack trace:
L 12/21/2021 - 00:23:35: [SM] [0] CloseHandle
L 12/21/2021 - 00:23:35: [SM] [1] Line 374, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnWeaponEquipPost
L 12/21/2021 - 00:24:14: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:24:14: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:24:14: [SM] Call stack trace:
L 12/21/2021 - 00:24:14: [SM] [0] CloseHandle
L 12/21/2021 - 00:24:14: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:24:14: [SM] [3] RemoveEntity
L 12/21/2021 - 00:24:14: [SM] [4] Line 218, D:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting l4d2\drop_secondary.sp::OnPlayerDeath
L 12/21/2021 - 00:24:14: [SM] [6] ForcePlayerSuicide
L 12/21/2021 - 00:24:14: [SM] [7] Line 804, mutant_tanks\abilities\mt_kamikaze.sp::vKamikazeHit
L 12/21/2021 - 00:24:14: [SM] [8] Line 765, mutant_tanks\abilities\mt_kamikaze.sp::vKamikazeAbility
L 12/21/2021 - 00:24:14: [SM] [9] Line 703, mutant_tanks\abilities\mt_kamikaze.sp::vKamikazeAbilityActivated
L 12/21/2021 - 00:24:14: [SM] [10] Line 2297, mt_abilities.sp::vAbilityPlayer
L 12/21/2021 - 00:24:14: [SM] [11] Line 1606, mt_abilities.sp::MT_OnAbilityActivated
L 12/21/2021 - 00:24:14: [SM] [13] Call_Finish
L 12/21/2021 - 00:24:14: [SM] [14] Line 18550, mutant_tanks.sp::tTimerTankUpdate
L 12/21/2021 - 00:24:31: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:24:31: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:24:31: [SM] Call stack trace:
L 12/21/2021 - 00:24:31: [SM] [0] CloseHandle
L 12/21/2021 - 00:24:31: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:24:46: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:24:46: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:24:46: [SM] Call stack trace:
L 12/21/2021 - 00:24:46: [SM] [0] CloseHandle
L 12/21/2021 - 00:24:46: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:24:49: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:24:49: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:24:49: [SM] Call stack trace:
L 12/21/2021 - 00:24:49: [SM] [0] CloseHandle
L 12/21/2021 - 00:24:49: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:24:57: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:24:57: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:24:57: [SM] Call stack trace:
L 12/21/2021 - 00:24:57: [SM] [0] CloseHandle
L 12/21/2021 - 00:24:57: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:25:01: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:25:01: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:25:01: [SM] Call stack trace:
L 12/21/2021 - 00:25:01: [SM] [0] CloseHandle
L 12/21/2021 - 00:25:01: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:25:41: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:25:41: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:25:41: [SM] Call stack trace:
L 12/21/2021 - 00:25:41: [SM] [0] CloseHandle
L 12/21/2021 - 00:25:41: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:26:08: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:26:08: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:26:08: [SM] Call stack trace:
L 12/21/2021 - 00:26:08: [SM] [0] CloseHandle
L 12/21/2021 - 00:26:08: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:26:09: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:26:09: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:26:09: [SM] Call stack trace:
L 12/21/2021 - 00:26:09: [SM] [0] CloseHandle
L 12/21/2021 - 00:26:09: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:26:28: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:26:28: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:26:28: [SM] Call stack trace:
L 12/21/2021 - 00:26:28: [SM] [0] CloseHandle
L 12/21/2021 - 00:26:28: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:26:33: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:26:33: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:26:33: [SM] Call stack trace:
L 12/21/2021 - 00:26:33: [SM] [0] CloseHandle
L 12/21/2021 - 00:26:33: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:26:41: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:26:41: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:26:41: [SM] Call stack trace:
L 12/21/2021 - 00:26:41: [SM] [0] CloseHandle
L 12/21/2021 - 00:26:41: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:26:45: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:26:45: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:26:45: [SM] Call stack trace:
L 12/21/2021 - 00:26:45: [SM] [0] CloseHandle
L 12/21/2021 - 00:26:45: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:26:49: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:26:49: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:26:49: [SM] Call stack trace:
L 12/21/2021 - 00:26:49: [SM] [0] CloseHandle
L 12/21/2021 - 00:26:49: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:27:08: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:27:08: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:27:08: [SM] Call stack trace:
L 12/21/2021 - 00:27:08: [SM] [0] CloseHandle
L 12/21/2021 - 00:27:08: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:27:55: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:27:55: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:27:55: [SM] Call stack trace:
L 12/21/2021 - 00:27:55: [SM] [0] CloseHandle
L 12/21/2021 - 00:27:55: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:28:20: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:28:20: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:28:20: [SM] Call stack trace:
L 12/21/2021 - 00:28:20: [SM] [0] CloseHandle
L 12/21/2021 - 00:28:20: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:28:23: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:28:23: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:28:23: [SM] Call stack trace:
L 12/21/2021 - 00:28:23: [SM] [0] CloseHandle
L 12/21/2021 - 00:28:23: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:28:25: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:28:25: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:28:25: [SM] Call stack trace:
L 12/21/2021 - 00:28:25: [SM] [0] CloseHandle
L 12/21/2021 - 00:28:25: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:28:27: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:28:27: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:28:27: [SM] Call stack trace:
L 12/21/2021 - 00:28:27: [SM] [0] CloseHandle
L 12/21/2021 - 00:28:27: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:28:41: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:28:41: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:28:41: [SM] Call stack trace:
L 12/21/2021 - 00:28:41: [SM] [0] CloseHandle
L 12/21/2021 - 00:28:41: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:28:56: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:28:56: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:28:56: [SM] Call stack trace:
L 12/21/2021 - 00:28:56: [SM] [0] CloseHandle
L 12/21/2021 - 00:28:56: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:29:22: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:29:22: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:29:22: [SM] Call stack trace:
L 12/21/2021 - 00:29:22: [SM] [0] CloseHandle
L 12/21/2021 - 00:29:22: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:29:27: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:29:27: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:29:27: [SM] Call stack trace:
L 12/21/2021 - 00:29:27: [SM] [0] CloseHandle
L 12/21/2021 - 00:29:27: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:29:57: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:29:57: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:29:57: [SM] Call stack trace:
L 12/21/2021 - 00:29:57: [SM] [0] CloseHandle
L 12/21/2021 - 00:29:57: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:30:05: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:30:05: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:30:05: [SM] Call stack trace:
L 12/21/2021 - 00:30:05: [SM] [0] CloseHandle
L 12/21/2021 - 00:30:05: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:30:09: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:30:09: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:30:09: [SM] Call stack trace:
L 12/21/2021 - 00:30:09: [SM] [0] CloseHandle
L 12/21/2021 - 00:30:09: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:30:54: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:30:54: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:30:54: [SM] Call stack trace:
L 12/21/2021 - 00:30:54: [SM] [0] CloseHandle
L 12/21/2021 - 00:30:54: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:30:58: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:30:58: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:30:58: [SM] Call stack trace:
L 12/21/2021 - 00:30:58: [SM] [0] CloseHandle
L 12/21/2021 - 00:30:58: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:31:30: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:31:30: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:31:30: [SM] Call stack trace:
L 12/21/2021 - 00:31:30: [SM] [0] CloseHandle
L 12/21/2021 - 00:31:30: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:31:34: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:31:34: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:31:34: [SM] Call stack trace:
L 12/21/2021 - 00:31:34: [SM] [0] CloseHandle
L 12/21/2021 - 00:31:34: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:31:45: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:31:45: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:31:45: [SM] Call stack trace:
L 12/21/2021 - 00:31:45: [SM] [0] CloseHandle
L 12/21/2021 - 00:31:45: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:31:53: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:31:53: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:31:53: [SM] Call stack trace:
L 12/21/2021 - 00:31:53: [SM] [0] CloseHandle
L 12/21/2021 - 00:31:53: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:31:53: [SM] [3] AcceptEntityInput
L 12/21/2021 - 00:31:53: [SM] [4] Line 909, /home/forums/content/files/8/5/7/7/8/178444.attach::RemoveClone
L 12/21/2021 - 00:31:53: [SM] [5] Line 683, /home/forums/content/files/8/5/7/7/8/178444.attach::OnPlayerRunCmd
L 12/21/2021 - 00:32:11: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:32:11: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:32:11: [SM] Call stack trace:
L 12/21/2021 - 00:32:11: [SM] [0] CloseHandle
L 12/21/2021 - 00:32:11: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 00:32:11: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 00:32:11: [SM] [4] ServerExecute
L 12/21/2021 - 00:32:11: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 00:32:11: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:32:11: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:32:11: [SM] Call stack trace:
L 12/21/2021 - 00:32:11: [SM] [0] CloseHandle
L 12/21/2021 - 00:32:11: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 00:32:11: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 00:32:11: [SM] [4] ServerExecute
L 12/21/2021 - 00:32:11: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 00:32:12: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:32:12: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:32:12: [SM] Call stack trace:
L 12/21/2021 - 00:32:12: [SM] [0] CloseHandle
L 12/21/2021 - 00:32:12: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:32:18: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:32:18: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:32:18: [SM] Call stack trace:
L 12/21/2021 - 00:32:18: [SM] [0] CloseHandle
L 12/21/2021 - 00:32:18: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:32:33: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:32:33: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:32:33: [SM] Call stack trace:
L 12/21/2021 - 00:32:33: [SM] [0] CloseHandle
L 12/21/2021 - 00:32:33: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:33:53: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:33:53: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:33:53: [SM] Call stack trace:
L 12/21/2021 - 00:33:53: [SM] [0] CloseHandle
L 12/21/2021 - 00:33:53: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:33:55: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:33:55: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:33:55: [SM] Call stack trace:
L 12/21/2021 - 00:33:55: [SM] [0] CloseHandle
L 12/21/2021 - 00:33:55: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:34:00: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:34:00: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:34:00: [SM] Call stack trace:
L 12/21/2021 - 00:34:00: [SM] [0] CloseHandle
L 12/21/2021 - 00:34:00: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:34:01: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:34:01: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:34:01: [SM] Call stack trace:
L 12/21/2021 - 00:34:01: [SM] [0] CloseHandle
L 12/21/2021 - 00:34:01: [SM] [1] Line 374, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnWeaponEquipPost
L 12/21/2021 - 00:39:08: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:39:08: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:39:08: [SM] Call stack trace:
L 12/21/2021 - 00:39:08: [SM] [0] CloseHandle
L 12/21/2021 - 00:39:08: [SM] [1] Line 374, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnWeaponEquipPost
L 12/21/2021 - 00:42:41: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:42:41: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:42:41: [SM] Call stack trace:
L 12/21/2021 - 00:42:41: [SM] [0] CloseHandle
L 12/21/2021 - 00:42:41: [SM] [1] Line 330, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::SetTimer_DeleteWeapon
L 12/21/2021 - 00:42:41: [SM] [2] Line 194, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Weapon_Drop
L 12/21/2021 - 00:42:50: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:42:50: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:42:50: [SM] Call stack trace:
L 12/21/2021 - 00:42:50: [SM] [0] CloseHandle
L 12/21/2021 - 00:42:50: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 00:42:50: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 00:42:50: [SM] [4] ServerExecute
L 12/21/2021 - 00:42:50: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 00:42:50: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:42:50: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:42:50: [SM] Call stack trace:
L 12/21/2021 - 00:42:50: [SM] [0] CloseHandle
L 12/21/2021 - 00:42:50: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 00:42:50: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 00:42:50: [SM] [4] ServerExecute
L 12/21/2021 - 00:42:50: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 00:42:57: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:42:57: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:42:57: [SM] Call stack trace:
L 12/21/2021 - 00:42:57: [SM] [0] CloseHandle
L 12/21/2021 - 00:42:57: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:42:57: [SM] Exception reported: Handle a62608ef is invalid (error 1)
L 12/21/2021 - 00:42:57: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:42:57: [SM] Call stack trace:
L 12/21/2021 - 00:42:57: [SM] [0] CloseHandle
L 12/21/2021 - 00:42:57: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:44:15: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:44:15: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:44:15: [SM] Call stack trace:
L 12/21/2021 - 00:44:15: [SM] [0] CloseHandle
L 12/21/2021 - 00:44:15: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:45:31: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:45:31: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:45:31: [SM] Call stack trace:
L 12/21/2021 - 00:45:31: [SM] [0] CloseHandle
L 12/21/2021 - 00:45:31: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:45:38: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:45:38: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:45:38: [SM] Call stack trace:
L 12/21/2021 - 00:45:38: [SM] [0] CloseHandle
L 12/21/2021 - 00:45:38: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:45:42: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:45:42: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:45:42: [SM] Call stack trace:
L 12/21/2021 - 00:45:42: [SM] [0] CloseHandle
L 12/21/2021 - 00:45:42: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:46:07: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:46:07: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:46:07: [SM] Call stack trace:
L 12/21/2021 - 00:46:07: [SM] [0] CloseHandle
L 12/21/2021 - 00:46:07: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:46:34: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:46:34: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:46:34: [SM] Call stack trace:
L 12/21/2021 - 00:46:34: [SM] [0] CloseHandle
L 12/21/2021 - 00:46:34: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:46:36: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:46:36: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:46:36: [SM] Call stack trace:
L 12/21/2021 - 00:46:36: [SM] [0] CloseHandle
L 12/21/2021 - 00:46:36: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:46:44: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:46:44: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:46:44: [SM] Call stack trace:
L 12/21/2021 - 00:46:44: [SM] [0] CloseHandle
L 12/21/2021 - 00:46:44: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:46:46: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:46:46: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:46:46: [SM] Call stack trace:
L 12/21/2021 - 00:46:46: [SM] [0] CloseHandle
L 12/21/2021 - 00:46:46: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:46:48: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:46:48: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:46:48: [SM] Call stack trace:
L 12/21/2021 - 00:46:48: [SM] [0] CloseHandle
L 12/21/2021 - 00:46:48: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:46:48: [SM] [3] RemoveEntity
L 12/21/2021 - 00:46:48: [SM] [4] Line 1275, C:\Servers\L4D2\left4dead2\addons\sourcemod\scripting\l4d_flashlight.sp::DeleteEntity
L 12/21/2021 - 00:46:48: [SM] [5] Line 1265, C:\Servers\L4D2\left4dead2\addons\sourcemod\scripting\l4d_flashlight.sp::DeleteLight
L 12/21/2021 - 00:46:48: [SM] [6] Line 1140, C:\Servers\L4D2\left4dead2\addons\sourcemod\scripting\l4d_flashlight.sp::CreateLight
L 12/21/2021 - 00:46:48: [SM] [7] Line 761, C:\Servers\L4D2\left4dead2\addons\sourcemod\scripting\l4d_flashlight.sp::TimerDelayCreateLight
L 12/21/2021 - 00:46:56: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:46:56: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:46:56: [SM] Call stack trace:
L 12/21/2021 - 00:46:56: [SM] [0] CloseHandle
L 12/21/2021 - 00:46:56: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:47:28: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:47:28: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:47:28: [SM] Call stack trace:
L 12/21/2021 - 00:47:28: [SM] [0] CloseHandle
L 12/21/2021 - 00:47:28: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:47:30: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:47:30: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:47:30: [SM] Call stack trace:
L 12/21/2021 - 00:47:30: [SM] [0] CloseHandle
L 12/21/2021 - 00:47:30: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:47:32: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:47:32: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:47:32: [SM] Call stack trace:
L 12/21/2021 - 00:47:32: [SM] [0] CloseHandle
L 12/21/2021 - 00:47:32: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:48:47: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:48:47: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:48:47: [SM] Call stack trace:
L 12/21/2021 - 00:48:47: [SM] [0] CloseHandle
L 12/21/2021 - 00:48:47: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 00:48:47: [SM] [3] AcceptEntityInput
L 12/21/2021 - 00:48:47: [SM] [4] Line 676, l4d2_explosive_cars.sp::AttachParticle
L 12/21/2021 - 00:48:47: [SM] [5] Line 364, l4d2_explosive_cars.sp::OnTakeDamagePost
L 12/21/2021 - 00:55:33: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:55:33: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:55:33: [SM] Call stack trace:
L 12/21/2021 - 00:55:33: [SM] [0] CloseHandle
L 12/21/2021 - 00:55:33: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 00:55:33: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 00:55:33: [SM] [4] ServerExecute
L 12/21/2021 - 00:55:33: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 00:55:33: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:55:33: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:55:33: [SM] Call stack trace:
L 12/21/2021 - 00:55:33: [SM] [0] CloseHandle
L 12/21/2021 - 00:55:33: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 00:55:33: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 00:55:33: [SM] [4] ServerExecute
L 12/21/2021 - 00:55:33: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 00:55:40: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 00:55:40: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 00:55:40: [SM] Call stack trace:
L 12/21/2021 - 00:55:40: [SM] [0] CloseHandle
L 12/21/2021 - 00:55:40: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 01:07:02: [SM] Exception reported: Handle a62608ef is invalid (error 1)
L 12/21/2021 - 01:07:02: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 01:07:02: [SM] Call stack trace:
L 12/21/2021 - 01:07:02: [SM] [0] CloseHandle
L 12/21/2021 - 01:07:02: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 01:07:02: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 01:07:02: [SM] [4] ServerExecute
L 12/21/2021 - 01:07:02: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 01:07:02: [SM] Exception reported: Handle a62608ef is invalid (error 1)
L 12/21/2021 - 01:07:02: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 01:07:02: [SM] Call stack trace:
L 12/21/2021 - 01:07:02: [SM] [0] CloseHandle
L 12/21/2021 - 01:07:02: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 01:07:02: [SM] [2] Line 172, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::Event_Round_End
L 12/21/2021 - 01:07:02: [SM] [4] ServerExecute
L 12/21/2021 - 01:07:02: [SM] [5] Line 209, C:\Users\fbef0\Downloads\sm1.10 scripting\cge_l4d2_deathcheck.sp::Timer_DeathCheck
L 12/21/2021 - 01:07:09: [SM] Exception reported: Handle a62608ef is invalid (error 1)
L 12/21/2021 - 01:07:09: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 01:07:09: [SM] Call stack trace:
L 12/21/2021 - 01:07:09: [SM] [0] CloseHandle
L 12/21/2021 - 01:07:09: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 01:08:36: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 01:08:36: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 01:08:36: [SM] Call stack trace:
L 12/21/2021 - 01:08:36: [SM] [0] CloseHandle
L 12/21/2021 - 01:08:36: [SM] [1] Line 348, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::ResetTimer
L 12/21/2021 - 01:08:36: [SM] [2] Line 148, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnMapEnd
L 12/21/2021 - 01:08:36: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 01:08:36: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 01:08:36: [SM] Call stack trace:
L 12/21/2021 - 01:08:36: [SM] [0] CloseHandle
L 12/21/2021 - 01:08:36: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
L 12/21/2021 - 01:08:36: Error log file session closed.
L 12/21/2021 - 01:08:39: SourceMod error session started
L 12/21/2021 - 01:08:39: Info (map "c6m1_riverbank") (file "d:\games\server\l4d2 #2\left4dead2\addons\sourcemod\logs\errors_20211221.log")
L 12/21/2021 - 01:08:39: [SM] Exception reported: Handle a62608ef is invalid (error 3)
L 12/21/2021 - 01:08:39: [SM] Blaming: clear_weapon_drop.smx
L 12/21/2021 - 01:08:39: [SM] Call stack trace:
L 12/21/2021 - 01:08:39: [SM] [0] CloseHandle
L 12/21/2021 - 01:08:39: [SM] [1] Line 183, D:\GAMES\SERVER\L4D2\left4dead2\addons\sourcemod\scripting\clear_weapon_drop.sp::OnEntityDestroyed
tanks demolition are spawning inside the saferoom if all survivor are not looking to the saferoom, when their view is not pointed at the saferoom, the tanks spawns inside it
i already set this 2 convars :
lockdown_system-l4d2_teleport "1"
lockdown_system-l4d2_type "2"
and after the saferoom door is openned, the tanks wave is spawning inside the saferoom
is there any cvar to disable the plugin?
请问下当在一个小区域内活动时,例如和克在一个房间战斗,(没设置克局停刷)有走廊视野看不到的地方也不会刷特,或者在一辆军车上溜克,在一个房间内防守,特感都会停止刷新,这种情况,只有往前走动了,特感才会刷新出来,这是什么原因造成的?
l4dmultislots.smx ([L4D(2)] MultiSlots Improved): Native "NextBotCreatePlayerBotSurvivorBot" was not found
尝试使用预编译版本和自行编译均出现该条错误,使用 Dragokas 的 CreateSurvivorBot.zip 里的测试插件也出现同样的错误。
感谢帮助。
In L4D2, make cvar sv_allowupload 1 blocked , so player custom spray is not uploaded to dedicated server (dir left4dead2/downloads no dat files uploaded below), make doesnt display spray between players.
if disable plugin , sv_allowupload will work and success upload spray dat file and display between players.
你好harry,https://github.com/fbef0102/L4D1_2-Plugins/tree/master/gamemode-based_configs
这个插件貌似会在更换模式后一直循环执行对应模式的cfg导致无法更换模式、卡服等问题,我用的是Silvers 的更换模式插件https://forums.alliedmods.net/showthread.php?p=1658942
在server.cfg里面加载了gamemode-based_configs这个插件,进服之后会直接卡服,如果对应模式的cfg里面有卸载、加载插件的话
Hey, I used your l4dinfectedbots plugin, but no special infected appeared, and these errors appeared in the console. Mode: Realism impossible.
L 09/30/2020 - 06:28:30: [SM] Exception reported: Native is not bound
L 09/30/2020 - 06:28:30: [SM] Blaming: l4dinfectedbots.smx
L 09/30/2020 - 06:28:30: [SM] Call stack trace:
L 09/30/2020 - 06:28:30: [SM] [0] L4D_HasAnySurvivorLeftSafeArea
L 09/30/2020 - 06:28:30: [SM] [1] Line 1720, l4dinfectedbots.sp::PlayerLeftStart
L 09/30/2020 - 06:28:31: [SM] Exception reported: Native is not bound
L 09/30/2020 - 06:28:31: [SM] Blaming: l4dinfectedbots.smx
L 09/30/2020 - 06:28:31: [SM] Call stack trace:
L 09/30/2020 - 06:28:31: [SM] [0] L4D_HasAnySurvivorLeftSafeArea
L 09/30/2020 - 06:28:31: [SM] [1] Line 1720, l4dinfectedbots.sp::PlayerLeftStart
L 09/30/2020 - 06:28:32: [SM] Exception reported: Native is not bound
L 09/30/2020 - 06:28:32: [SM] Blaming: l4dinfectedbots.smx
L 09/30/2020 - 06:28:32: [SM] Call stack trace:
L 09/30/2020 - 06:28:32: [SM] [0] L4D_HasAnySurvivorLeftSafeArea
L 09/30/2020 - 06:28:32: [SM] [1] Line 1720, l4dinfectedbots.sp::PlayerLeftStart
特感刷新的总数量往往小于l4d_infectedbots_max_specials 所设定的值,这种情况往往发生在出安全区域后的第一波刷新,于后的每一波刷新都往往不能保证总数量等于l4d_infectedbots_max_specials,如果通过ForcePlayerSuicide的办法来处死所有特感,则下一波刷新的数量大概率才会等于l4d_infectedbots_max_specials设定的 (实际我不清楚这是bug还是这插件预期的设定)
我发现产生的特感有一部分会待在原地等人类靠近后才会进攻,我调成14个特感,实战时感觉只有几个,开旁观发现大部分都在原地等待,有办法可以让所有特感进攻欲望加强,不用靠近也能自己主动进攻吗
L 06/10/2023 - 02:20:24: [SM] Exception reported: Not enough space on the heap
L 06/10/2023 - 02:20:24: [SM] Blaming: skeet_database.smx
L 06/10/2023 - 02:20:24: [SM] Call stack trace:
L 06/10/2023 - 02:20:24: [SM] [1] Line 708, d:\Github\Private-Work\L4D2-����\scripting_1.11\skeet_database.sp::PrintTopSkeetersToClient
L 06/10/2023 - 02:20:24: [SM] [2] Line 177, d:\Github\Private-Work\L4D2-����\scripting_1.11\skeet_database.sp::Command_Top
fixed
I know the description says 'Dedicated Server Only'. Is there any way to force it to work on listen server by something like installing Left 4 Dead 2 Dedicated Server and port forward the router IP?
There's no connect sound after player joining when I tried this.
You don't need to take extra steps of registering on maxmind.com to download the country and city database. Just download latest version here: https://github.com/wp-statistics/GeoLite2-Country and https://github.com/wp-statistics/GeoLite2-City
Sir,
I use multislot for 20 players, but when finale maps not all players can be carried on a ship, helicopter or plane.
only 4 or 5 players can be carried by ship, helicopter or plane. others are left behind or die.
still forces common limit to 30
SourcePawn Compiler 1.11.0.6934
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2021 AlliedModders LLC
l4d_tankAttackOnSpawn.sp(157) : warning 242: function "tLeaveStasis" should return an explicit value
l4d_tankAttackOnSpawn.sp(157) : warning 242: function "tLeaveStasis" should return an explicit value
l4d_tankAttackOnSpawn.sp(157) : warning 242: function "tLeaveStasis" should return an explicit value
Code size: 9052 bytes
Data size: 6528 bytes
Stack/heap size: 16548 bytes
Total requirements: 32128 bytes
3 Warnings.
// 為1時, 禁止Bot開門與關門
lockdown_system-l4d2_spam_bot_disable "1"
當上述指令設為1時,BOT除了安全屋的門以外連路上一般的門也都不能開
這樣當有角色死亡一段時間後能通過開門重新復活時會導致BOT救不了他們
因為完全開不了任何門,想問這個問題有辦法解決或修正嗎?感謝大大
kills counter doesnt show at final rescue left 4dead1
"ForceMissionChangerSettings"
{
"l4d_airport05_runway"
{
"next mission map" "l4d_farm01_hilltop"
"next mission name" "Blood Harvest"
}
"l4d_farm05_cornfield"
{
"next mission map" "l4d_river01_docks"
"next mission name" "The Sacrifice"
}
"l4d_river03_port"
{
"next mission map" "l4d_hospital01_apartment"
"next mission name" "No Mercy"
}
"l4d_hospital05_rooftop"
{
"next mission map" "l4d_garage01_alleys"
"next mission name" "Crash Course"
}
"l4d_garage02_lots"
{
"next mission map" "l4d_smalltown01_caves"
"next mission name" "Death Toll"
}
"l4d_smalltown05_houseboat"
{
"next mission map" "l4d_airport01_greenhouse"
"next mission name" "Dead Air"
}
}
L 11/06/2022 - 00:57:48: [SM] Exception reported: Divide by zero
L 11/06/2022 - 00:57:48: [SM] Blaming: optional\l4d_infectedbots.smx
L 11/06/2022 - 00:57:48: [SM] Call stack trace:
L 11/06/2022 - 00:57:48: [SM] [1] Line 2778, D:\L4D2server\left4dead2\addons\sourcemod\scripting\l4d_infectedbots.sp::Timer_CountSurvivor
L 11/06/2022 - 00:57:48: [SM] Exception reported: Handle 9330066f is invalid (error 1)
L 11/06/2022 - 00:57:48: [SM] Blaming: optional\l4d_infectedbots.smx
L 11/06/2022 - 00:57:48: [SM] Call stack trace:
L 11/06/2022 - 00:57:48: [SM] [0] CloseHandle
L 11/06/2022 - 00:57:48: [SM] [1] Line 1608, D:\L4D2server\left4dead2\addons\sourcemod\scripting\l4d_infectedbots.sp::Timer_PluginStart
L 11/06/2022 - 00:57:50: [SM] Exception reported: Handle 9330066f is invalid (error 3)
L 11/06/2022 - 00:57:50: [SM] Blaming: optional\l4d_infectedbots.smx
L 11/06/2022 - 00:57:50: [SM] Call stack trace:
L 11/06/2022 - 00:57:50: [SM] [0] CloseHandle
L 11/06/2022 - 00:57:50: [SM] [1] Line 5070, D:\L4D2server\left4dead2\addons\sourcemod\scripting\l4d_infectedbots.sp::ResetTimer
L 11/06/2022 - 00:57:50: [SM] [2] Line 1762, D:\L4D2server\left4dead2\addons\sourcemod\scripting\l4d_infectedbots.sp::OnMapEnd
L 11/06/2022 - 00:57:51: Error log file session closed.
L 11/06/2022 - 00:58:04: SourceMod error session started
L 11/06/2022 - 00:58:04: Info (map "c3m1_plankcountry") (file "D:\L4D2server\left4dead2\addons\sourcemod\logs\errors_20221106.log")
L 11/06/2022 - 00:58:04: [SM] Exception reported: Handle 9330066f is invalid (error 1)
L 11/06/2022 - 00:58:04: [SM] Blaming: optional\l4d_infectedbots.smx
L 11/06/2022 - 00:58:04: [SM] Call stack trace:
L 11/06/2022 - 00:58:04: [SM] [0] CloseHandle
L 11/06/2022 - 00:58:04: [SM] [1] Line 1189, D:\L4D2server\left4dead2\addons\sourcemod\scripting\l4d_infectedbots.sp::ConVarMaxPlayerZombies
L 11/06/2022 - 00:58:05: [SM] Exception reported: Handle 9330066f is invalid (error 1)
多特插件如果在下一章节加载的时候,有玩家掉线了就会卡特,需要处死全部玩家重来才会刷特,如何修复这个问题。
wav文件是存在的,使用指令,sm_playsnd **.wav,游戏内客户端也可以听到声音,可以修复一下吗,谢谢 :)
4 error
Compiling l4d_votes_5.sp...
SourcePawn Compiler 1.11.0.6825
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2021 AlliedModders LLC
l4d_votes_5.sp(172) : error 147: new-style declarations are required
l4d_votes_5.sp(868) : error 147: new-style declarations are required
l4d_votes_5.sp(964) : error 147: new-style declarations are required
l4d_votes_5.sp(1101) : error 147: new-style declarations are required
和一些警告,目前使用已上传的插件没有问题。
您好大大,為了回報特地申請了帳號
插件在偵測閒置狀態時,不管是在何種狀態(場上不動,旁觀或閒置)
倒數期間只要在聊天欄中輸入文字送出即可解除倒數
這意味著可能會遭惡意玩家利用,佔著位子不玩但又不會被踢
想請問這有辦法改進或解決嗎?感謝您的辛苦工作
sorry for my poor English
eeverytime I play L4d2 on my server using your multi_infectedbots plugin, however it can work with less than 5 players, as long as the num of players add to 5 or more, the server begins to kicked my mates,just output like this: kicked by console: CbaseEntity::InputKill().
another question is whenever it start the server and were in using, sourcemod logs file will pretend the message like this:
L 07/21/2023 - 02:58:08: [SM] Exception reported: Divide by zero
L 07/21/2023 - 02:58:08: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:58:08: [SM] Call stack trace:
L 07/21/2023 - 02:58:08: [SM] [1] Line 2201, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::Timer_CountSurvivor
L 07/21/2023 - 02:58:20: [SM] Exception reported: Handle a780066b is invalid (error 1)
L 07/21/2023 - 02:58:20: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:58:20: [SM] Call stack trace:
L 07/21/2023 - 02:58:20: [SM] [0] CloseHandle
L 07/21/2023 - 02:58:20: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 02:58:20: [SM] Exception reported: Handle a780066b is invalid (error 1)
L 07/21/2023 - 02:58:20: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:58:20: [SM] Call stack trace:
L 07/21/2023 - 02:58:20: [SM] [0] CloseHandle
L 07/21/2023 - 02:58:20: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 02:58:20: [SM] Exception reported: Handle a780066b is invalid (error 1)
L 07/21/2023 - 02:58:20: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:58:20: [SM] Call stack trace:
L 07/21/2023 - 02:58:20: [SM] [0] CloseHandle
L 07/21/2023 - 02:58:20: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 02:58:20: [SM] Exception reported: Handle a780066b is invalid (error 1)
L 07/21/2023 - 02:58:20: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:58:20: [SM] Call stack trace:
L 07/21/2023 - 02:58:20: [SM] [0] CloseHandle
L 07/21/2023 - 02:58:20: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 02:58:20: [SM] Exception reported: Handle a780066b is invalid (error 1)
L 07/21/2023 - 02:58:20: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:58:20: [SM] Call stack trace:
L 07/21/2023 - 02:58:20: [SM] [0] CloseHandle
L 07/21/2023 - 02:58:20: [SM] [1] Line 2064, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::PlayerChangeTeamCheck
L 07/21/2023 - 02:59:38: [SM] Exception reported: Handle a780066b is invalid (error 1)
L 07/21/2023 - 02:59:38: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:59:38: [SM] Call stack trace:
L 07/21/2023 - 02:59:38: [SM] [0] CloseHandle
L 07/21/2023 - 02:59:38: [SM] [1] Line 1918, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerDeath
L 07/21/2023 - 02:59:38: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 02:59:38: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:59:38: [SM] Call stack trace:
L 07/21/2023 - 02:59:38: [SM] [0] CloseHandle
L 07/21/2023 - 02:59:38: [SM] [1] Line 4609, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::ResetTimer
L 07/21/2023 - 02:59:38: [SM] [2] Line 1136, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtRoundEnd
L 07/21/2023 - 02:59:46: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 02:59:46: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:59:46: [SM] Call stack trace:
L 07/21/2023 - 02:59:46: [SM] [0] CloseHandle
L 07/21/2023 - 02:59:46: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 02:59:46: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 02:59:46: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:59:46: [SM] Call stack trace:
L 07/21/2023 - 02:59:46: [SM] [0] CloseHandle
L 07/21/2023 - 02:59:46: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 02:59:46: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 02:59:46: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:59:46: [SM] Call stack trace:
L 07/21/2023 - 02:59:46: [SM] [0] CloseHandle
L 07/21/2023 - 02:59:46: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 02:59:46: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 02:59:46: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:59:46: [SM] Call stack trace:
L 07/21/2023 - 02:59:46: [SM] [0] CloseHandle
L 07/21/2023 - 02:59:46: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 02:59:46: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 02:59:46: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 02:59:46: [SM] Call stack trace:
L 07/21/2023 - 02:59:46: [SM] [0] CloseHandle
L 07/21/2023 - 02:59:46: [SM] [1] Line 1009, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::Timer_PluginStart
L 07/21/2023 - 03:00:07: [SM] Exception reported: Using two team colors in one message is not allowed
L 07/21/2023 - 03:00:07: [SM] Blaming: l4d2_create_panic.smx
L 07/21/2023 - 03:00:07: [SM] Call stack trace:
L 07/21/2023 - 03:00:07: [SM] [0] ThrowError
L 07/21/2023 - 03:00:07: [SM] [1] Line 502, colors::CFormat
L 07/21/2023 - 03:00:07: [SM] [2] Line 142, colors::CPrintToChat
L 07/21/2023 - 03:00:07: [SM] [3] Line 249, colors::CPrintToChatAll
L 07/21/2023 - 03:00:07: [SM] [4] Line 44, C:\Users\cy115\Desktop\scripting\l4d2_create_panic.sp::IsCheckAlarm
L 07/21/2023 - 03:00:27: [SM] Exception reported: Using two team colors in one message is not allowed
L 07/21/2023 - 03:00:27: [SM] Blaming: l4d2_create_panic.smx
L 07/21/2023 - 03:00:27: [SM] Call stack trace:
L 07/21/2023 - 03:00:27: [SM] [0] ThrowError
L 07/21/2023 - 03:00:27: [SM] [1] Line 502, colors::CFormat
L 07/21/2023 - 03:00:27: [SM] [2] Line 142, colors::CPrintToChat
L 07/21/2023 - 03:00:27: [SM] [3] Line 249, colors::CPrintToChatAll
L 07/21/2023 - 03:00:27: [SM] [4] Line 44, C:\Users\cy115\Desktop\scripting\l4d2_create_panic.sp::IsCheckAlarm
L 07/21/2023 - 03:00:48: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:00:48: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:00:48: [SM] Call stack trace:
L 07/21/2023 - 03:00:48: [SM] [0] CloseHandle
L 07/21/2023 - 03:00:48: [SM] [1] Line 2282, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnClientDisconnect
L 07/21/2023 - 03:00:48: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:00:48: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:00:48: [SM] Call stack trace:
L 07/21/2023 - 03:00:48: [SM] [0] CloseHandle
L 07/21/2023 - 03:00:48: [SM] [1] Line 2282, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnClientDisconnect
L 07/21/2023 - 03:00:48: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:00:48: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:00:48: [SM] Call stack trace:
L 07/21/2023 - 03:00:48: [SM] [0] CloseHandle
L 07/21/2023 - 03:00:48: [SM] [1] Line 2282, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnClientDisconnect
L 07/21/2023 - 03:00:48: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:00:48: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:00:48: [SM] Call stack trace:
L 07/21/2023 - 03:00:48: [SM] [0] CloseHandle
L 07/21/2023 - 03:00:48: [SM] [1] Line 2282, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnClientDisconnect
L 07/21/2023 - 03:00:48: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:00:48: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:00:48: [SM] Call stack trace:
L 07/21/2023 - 03:00:48: [SM] [0] CloseHandle
L 07/21/2023 - 03:00:48: [SM] [1] Line 4609, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::ResetTimer
L 07/21/2023 - 03:00:48: [SM] [2] Line 1170, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnMapEnd
L 07/21/2023 - 03:00:48: Error log file session closed.
L 07/21/2023 - 03:01:04: SourceMod error session started
L 07/21/2023 - 03:01:04: Info (map "c2m1_highway") (file "/root/Steam/steamapps/common/Left 4 Dead 2 Dedicated Server/left4dead2/addons/sourcemod/logs/errors_20230721.log")
L 07/21/2023 - 03:01:04: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:04: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:04: [SM] Call stack trace:
L 07/21/2023 - 03:01:04: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:04: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 03:01:04: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:04: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:04: [SM] Call stack trace:
L 07/21/2023 - 03:01:04: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:04: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 03:01:04: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:04: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:04: [SM] Call stack trace:
L 07/21/2023 - 03:01:04: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:04: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 03:01:04: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:04: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:04: [SM] Call stack trace:
L 07/21/2023 - 03:01:04: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:04: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 03:01:05: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:05: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:05: [SM] Call stack trace:
L 07/21/2023 - 03:01:05: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:05: [SM] [1] Line 1009, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::Timer_PluginStart
L 07/21/2023 - 03:01:05: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:05: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:05: [SM] Call stack trace:
L 07/21/2023 - 03:01:05: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:05: [SM] [1] Line 2064, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::PlayerChangeTeamCheck
L 07/21/2023 - 03:01:19: [SM] Exception reported: Using two team colors in one message is not allowed
L 07/21/2023 - 03:01:19: [SM] Blaming: l4d2_create_panic.smx
L 07/21/2023 - 03:01:19: [SM] Call stack trace:
L 07/21/2023 - 03:01:19: [SM] [0] ThrowError
L 07/21/2023 - 03:01:19: [SM] [1] Line 502, colors::CFormat
L 07/21/2023 - 03:01:19: [SM] [2] Line 142, colors::CPrintToChat
L 07/21/2023 - 03:01:19: [SM] [3] Line 249, colors::CPrintToChatAll
L 07/21/2023 - 03:01:19: [SM] [4] Line 44, C:\Users\cy115\Desktop\scripting\l4d2_create_panic.sp::IsCheckAlarm
L 07/21/2023 - 03:01:34: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:34: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:34: [SM] Call stack trace:
L 07/21/2023 - 03:01:34: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:34: [SM] [1] Line 2282, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnClientDisconnect
L 07/21/2023 - 03:01:34: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:34: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:34: [SM] Call stack trace:
L 07/21/2023 - 03:01:34: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:34: [SM] [1] Line 1804, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtPlayerSpawn
L 07/21/2023 - 03:01:34: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:34: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:34: [SM] Call stack trace:
L 07/21/2023 - 03:01:34: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:34: [SM] [1] Line 2282, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnClientDisconnect
L 07/21/2023 - 03:01:34: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:34: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:34: [SM] Call stack trace:
L 07/21/2023 - 03:01:34: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:34: [SM] [1] Line 2282, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnClientDisconnect
L 07/21/2023 - 03:01:34: [SM] Exception reported: Handle a780066b is invalid (error 3)
L 07/21/2023 - 03:01:34: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:34: [SM] Call stack trace:
L 07/21/2023 - 03:01:34: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:34: [SM] [1] Line 2282, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnClientDisconnect
L 07/21/2023 - 03:01:34: [SM] Exception reported: Handle a780066b is invalid (error 1)
L 07/21/2023 - 03:01:34: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:34: [SM] Call stack trace:
L 07/21/2023 - 03:01:34: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:34: [SM] [1] Line 2282, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::OnClientDisconnect
L 07/21/2023 - 03:01:34: [SM] Exception reported: Handle a780066b is invalid (error 1)
L 07/21/2023 - 03:01:34: [SM] Blaming: l4dinfectedbots.smx
L 07/21/2023 - 03:01:34: [SM] Call stack trace:
L 07/21/2023 - 03:01:34: [SM] [0] CloseHandle
L 07/21/2023 - 03:01:34: [SM] [1] Line 4609, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::ResetTimer
L 07/21/2023 - 03:01:34: [SM] [2] Line 1136, C:\Users\cy115\Desktop\scripting\l4dinfectedbots.sp::evtRoundEnd
我在用l4dinfectedbots的2.5.7版本
我在修改cfg配置参数并调试服务器的时候发现:
l4d_infectedbots_coop_versus 如果改为0,重启服务器后,Admin System(Rayman1103的管理员MOD)无法使用(后以MOD代指此MOD)
但如果为默认值1,MOD是可以使用的。
不过,若在服务器中使用sm_cvar直接修改此参数(例如cfg依然写着为默认值1)为0,不会影响MOD的使用。
反之,cfg为0,使用cvar修改为1,MOD依然无法使用。
cfg中再往下的参数我没有测试会不会有冲突了
Could you add some more conditions where the player can not go to spectator or switch team.
1- if the infected player is spawned as a special infected
2- If an infected player has pounced someone as a special infected (this can also fix several bugs related to jockey and ghost charger)
The help menu is displayed incorrectly with translation. For example I wrote some simple, short menu items in English and translated them into Russian. In English, everything is displayed correctly with the Back and Exit buttons:
But the same thing doesn't appear correctly in Russian: the last menu item is cut off in the middle of a sentence, and the Back and Exit buttons have disappeared altogether:
There are no errors in the logs. Any ideas how to fix this, please?
用3.6的旧版本做的,因为我印象里新版本所生成的实体的Vector数值有小数点,而我又看不懂代码,大概没办法把代码调整成没有小数点的形状,所以索性用自己一直用的3.6旧版本随便改了下。用没有小数点的版本的主要原因是我感觉要改navmesh的话最好把实体的角度改成45*n,小数点不太方便。
幸好你把sp文件拍scripting文件夹里了,要不然真不知道该怎么弄。
我简单说一下我把插件改成这样的原因:
把地图弄成VScript的版本然后发到workshop上去
引擎的实体数量上限非常烦人。我在c5m4因为这方面的原因把放的所有装饰性实体都删掉了,因为实体数量太多直接把服务器弄崩了。
我之前编辑c5m1时又意外地发现某些关键实体(梯子之类的)在客户端上隐形(invisible),而且每个玩家看不到的实体都各不相同。我猜这可能是因为客户端上的实体数量太多了,然后游戏引擎在客户端上随机挑选了一个幸运实体当场击毙。
我试了一下在c5m1上用filter删掉桌子和凳子之类的小玩意(prop_physics),不过这样并没有缓解与关键实体不可见有关的问题,结果我不得不把自己加的各种装饰性实体、补给品乃至手动添加的空气墙从stripper里的配置文件中删除,以最小化关键实体不可见的问题发生的概率。
我不太确定Stripper是否会在生成实体之前执行 filter 的操作,如果Stripper在生成实体之后才执行 filter 操作的话,那么就没办法用filter删官图实体以节约“实体数量”的资源了。
于是我就想,要是有方法把Stripper的“add”的加载顺序延后到filter之后就好了。我不知道stripper是怎么工作的,所以没有在这方面上解决问题的头猪。
后来我发现可以用 VScript 的 SpawnEntityFromTable 来生成实体。虽然这么做有一些性能方面上的问题,不过显然可以先用stripper删掉官图上的实体,然后用vscript脚本在此之后生成实体,以期以可控的形式来缓解与实体数量上限有关的问题。
此外,用vscript生成实体的另一个好处是可以动态地生成实体。例如,弄个检查点(trigger_once之类的)在c1m2的枪店里,当玩家进入枪店时删除游戏开始时(group 1)生成的实体(从spawnpoint到枪店检查点之间的所有实体,因为用不到了),再生成接下来的escape route上应该存在的实体(group 2),这样的话也许能够生成比正常情况下(使用Stripper生成所有实体时)多得多的实体;为此我还让生成的实体具有 targetname 属性,好批量删除用不到的实体。
Stripper的实体格式与 SpawnEntityFromTable 的格式有很大的差异(虽然代码看起来差不多一个意思),把Stripper的实体格式转成 SpawnEntityFromTable 格式有点麻烦,所以我干脆直接修改用来生成实体的 l4d2_spawn_props 好让它能够生成能在 VScript 上直接用的代码,结果就是这个我乱改改出来的插件了。
不知道有没有什么乱七八糟的bug,总之这个vscript版的我就自己先凑合用了,以后遇到 'ED_alloc: no free edicts' 或者客户端实体不显示之类的问题我就直接 kill 掉官图上的装饰性实体(或者弄个检查点什么的),再用VScript延后生成实体,乐观点的话也许能够一劳永逸地教这个面向土豆的游戏引擎怎么做人。
以及储存的档案位于 Left 4 Dead 2\left4dead2\scripts\vscripts\
warning 242: function "CreateRing" should return an explicit value
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