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missionmars's Introduction

MissionMars

#GDD

#Objective: ‘Endless Flyer’ Stay alive by dodging obstacles in your ufo. Try to last longer than your friends.

#GamePlay Mechanics: Player taps the screen in order to evade the asteroids / ground. If player hits either the ground of an asteroid ship will blow up. #Level Design: Landscape view in order to have a better user experience with touches and a better/ wider view of the screen.

#Technical: Controls: Tap- To go up No Tap - to go down

Scenes: Menu -> Gameplay -> Restart

Classes/CCB: Main Scene - Menu - Asteroid - Ship - Die

#MVP Milestones:

#TODO LIST:

Fix Menu Load Menu first then make gameplay appear. Add more obstacles. Ship Blow up when colliding with obstacle(asteroid/ground) Add Particle Effect to collision Implement Highscore Coins? Maybe Not sure ‘Endless Flyer’ ? Perfect user experience (Last) Implement GameCenter, Facebook and twitter sharing

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