#GDD
#Objective: ‘Endless Flyer’ Stay alive by dodging obstacles in your ufo. Try to last longer than your friends.
#GamePlay Mechanics: Player taps the screen in order to evade the asteroids / ground. If player hits either the ground of an asteroid ship will blow up. #Level Design: Landscape view in order to have a better user experience with touches and a better/ wider view of the screen.
#Technical: Controls: Tap- To go up No Tap - to go down
Scenes: Menu -> Gameplay -> Restart
Classes/CCB: Main Scene - Menu - Asteroid - Ship - Die
#MVP Milestones:
#TODO LIST:
Fix Menu Load Menu first then make gameplay appear. Add more obstacles. Ship Blow up when colliding with obstacle(asteroid/ground) Add Particle Effect to collision Implement Highscore Coins? Maybe Not sure ‘Endless Flyer’ ? Perfect user experience (Last) Implement GameCenter, Facebook and twitter sharing