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comp477_f19_a2's Introduction

COMP477_F19_A2

COMP477/6311 - Animation for Computer Games Fall 2019

Instructor: S. A. Mokhov Lab Instructor: J. Singh

Issued: October 20, 2019 Revision: 1.0

Due: November 15, 2019, 23:59

Work as a team

report https://github.com/felixyf0124/COMP477_F19_A2/blob/master/COMP477_a2_report.pdf

Team 02

Team Member

Name Student ID ENCS Username
Jeffrey Maher 40018878 j_maher JeffRayGun
Simon Roy 40030996 si_o Jerjerzanne
Yefei Xue 26433979 ye_xue felixyf0124

Dependency or Libs or references

comp477_f19_a2's People

Contributors

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comp477_f19_a2's Issues

Bonuses

  • (+10%) Challenge: adapt any parts of this assignment to your actual project.
  • (+10%) Challenge: particles and OpenISS point clouds.
  • (+20%) Challenge: use OGLSF [9, 10] to show all problems in one application
  • (+30%) Challenge: wrap Problem 4's model into a Softbody Object

Problem 4 (50%). Enable the skinning application

  • Enable the skinning application example from Dr. Tiberiu Popa, referenced in our examples to receive motion capture data in real-time via OpenISS using either pre-recorded
    Fakenect footage or a real depth camera, e.g., Kinect.
  • Enable saving the mocap data in the .anima format for future replay and show the
    replay.

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