Giter Site home page Giter Site logo

fenneclabsltd / mumblesharp Goto Github PK

View Code? Open in Web Editor NEW

This project forked from martindevans/mumblesharp

0.0 0.0 0.0 13.44 MB

An implementation of the mumble voice chat protocol in C#

Home Page: http://martindevans.me

License: MIT License

C# 99.67% Batchfile 0.33%

mumblesharp's Introduction

MumbleSharp

MumbleSharp is Mumble client library and sample client implementations in C#.

MumbleSharp Logo

The library targets .NET Standard 2.1 and 2.0

The sample client implementations targets .NET 6.0

Mumble is a free, open source, low latency, high quality voice chat application.

The solution comes in two parts:

  1. The MumbleSharp Library
    • MumbleSharp is the actual MumbleSharp library which is a class library for building mumble clients.
  2. Demo implementations available on GitHub
    • MumbleClient is a console mumble client, a console application to use for testing and learning.
    • MumbleGuiClient is a winform mumble client, a minimalistic client but fully functional: channels display and switching, message chat, voice support, playback/recording device selection and a very basic voice detection.

NuGet Package

You may find the MumbleSharp library as a NuGet package:

Package Name Version
MumbleSharp MumbleSharpShield

Quick Start

As you can see from the MumbleClient's Program.cs creating a new client is very simple:

  1. Implement IMumbleProtocol and implement methods to respond to messages of different types however you wish.
  2. Use a MumbleConnection to connect to a server.

Work In Progress

The library nearly supports all non-voice things that Mumble can do. For voice it only supports Opus encoded packets (Opus is Mumble's primary codec).

Contributing

We're working on MumbleSharp in our spare time but are very happy to receive contributions. If you're thinking of contributing create an issue and assign-it to yourself and we'll try to give you any advice we can to achieve whatever you want, and that's a good way to make sure no one else is duplicating your work as well as being a good place to have discussions.

When contributing it's often useful to reference the Mumble source code.

Things To Do

If you want to contribute here's some ideas:

Jitter Buffer

There is no jitter buffering at the moment. Port the jitter buffering from mumble or implement your own. AudioBuffer.cs is probably the correct place to start doing this.

Other Codecs

Supporting other codecs should be relatively simple. For CELT you'll need to find the correct version of the DLL (check out the Mumble-Protocol.pdf for the version) and then write a wrapper with P/Invoke. For Speex you should be able to use NSpeex.

Looking For VoIP In Unity?

Martin Evans developed a VoIP asset for Unity: Dissonance Voice Chat

mumblesharp's People

Contributors

meetsch avatar martindevans avatar steelphase avatar benwoodford avatar georchw avatar trevorirwin avatar zackclearlaunch avatar weaponowl avatar kluchrj avatar aloisdg avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.