Comments (5)
A similar issue happens in the exterior of Air base but this seems to be mip map related, since it changes with distance:
Grid also has similar corrupted wall textures:
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The last one might be a problem with texture decoding, the first two are most likely a problem with how mipmaps are handled. Which is to say, they aren't.
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A similar looking artifact as the last image above on Attack Ships's animated lights. In both cases I noticed it was possible to see through them, could be why they look so weird too if it's trying to decode them with transparency? Not sure.
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Latest actions (as of writing this) fixed the animated texture error.
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The carpet has also been fixed a while ago, though detail textures on it are still missing. See #101 for more texture-related issues.
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Related Issues (20)
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