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Comments (11)

 avatar commented on September 16, 2024

Can confirm it also happens to me.

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8sm32K4D1K5f3E avatar 8sm32K4D1K5f3E commented on September 16, 2024

Confirming, exact same error message exact same place.

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sylveonsylvia avatar sylveonsylvia commented on September 16, 2024

same thing on linux

gfx: unknown opcode 5, words 05000088 fd100000 pd.exe: port/fast3d/gfx_pc.cpp:2525: void gfx_run_dl(Gfx*): Assertion 0 && "Unknown GBI opcode"' failed.
Aborted (core dumped)`

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 avatar commented on September 16, 2024

This crash does not occur for me on https://github.com/fgsfdsfgs/perfect_dark/actions/runs/5911879185 So something must have been changed between these versions that causes this issue. I will test each artifact until I run into the problematic build

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 avatar commented on September 16, 2024

This appears to have been caused by something with https://github.com/fgsfdsfgs/perfect_dark/actions/runs/5918216853
It does not occur on the previous artifact https://github.com/fgsfdsfgs/perfect_dark/actions/runs/5918039101

EDIT: Looking through the window to the right of the door is fine until you look too far into the left where the item is, perhaps something with it's model is causing an issue.

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fgsfdsfgs avatar fgsfdsfgs commented on September 16, 2024

This should be fixed now. Was caused by a weird texture inside the IR Goggles model.

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 avatar commented on September 16, 2024

This fixes the unknown opcode error, but now the goggles no longer spawn.

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fgsfdsfgs avatar fgsfdsfgs commented on September 16, 2024

Did they spawn before?

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 avatar commented on September 16, 2024

They did spawn before with the artifacts before this issue such as https://github.com/fgsfdsfgs/perfect_dark/actions/runs/5918039101
goggles

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fgsfdsfgs avatar fgsfdsfgs commented on September 16, 2024

Should be fixed now I think. Autobuild is still going though.

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 avatar commented on September 16, 2024

Can confirm it's now spawning correctly without causing an unknown opcode.

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