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FiniteSingularity avatar FiniteSingularity commented on June 30, 2024

Hi @1upCAD, thank you for the bug report.

I am not able to reproduce this (seems to behave as expected on my end), but this may be due to some bugfixes/updates that were included in the latest release: https://github.com/FiniteSingularity/obs-advanced-masks/releases/tag/v0.0.7a

Please download 0.0.7a, and let me know if it fixes the issue.

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1upCAD avatar 1upCAD commented on June 30, 2024

I updated to the latest version and the issue appears to still be there.

Here are my settings on a scene that includes just a camera.

Before:
image

After reload:
image

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FiniteSingularity avatar FiniteSingularity commented on June 30, 2024

Very interesting. I'm wondering if this has something to do with some early changes in variable names (I think you've been using the plugin for a few versions now?). Have you tried deleting that one filter, and re-building it. I'll try again to reproduce it tomorrow.

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1upCAD avatar 1upCAD commented on June 30, 2024

It might be a combination. I removed the old and created a brand new filter, using the settings I screenshot above. When I reloaded, the size was correct, but the Scale setting was back to 100%. If I change it to 101%, it grows right away and then changing it back to 100% is incorrect scale. So then I just put it back to 30% like I wanted.

My findings lead to it still being a plugin issue, but I can keep testing things if needed.

I can wait until your next update but please keep me posted.
Thanks.

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FiniteSingularity avatar FiniteSingularity commented on June 30, 2024

It does sound like a plugin issue. So that I am trying to reproduce exactly what you've got, can you confirm:
You've got a scene, and that scene has a single camera source. The filter is being applied to that camera source?

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1upCAD avatar 1upCAD commented on June 30, 2024

I have a scene with a single camera source, but the filter is applied to the scene, not the source. That scene is then added in other scenes.

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FiniteSingularity avatar FiniteSingularity commented on June 30, 2024

Thank you for the details. I'll try to replicate the issue today.

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