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Comments (11)

GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
I think you misunderstand what Force Widescreen is.
If you want a pillarboxed picture, then adjust your TV settings.

Original comment by [email protected] on 8 Jun 2014 at 8:20

from nintendont.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
Thanks for the reply. can you explain what the "force widescreen" option is 
supposed to do? Based on your answer I can only guess it might be meant to be 
used to force the GC game to detect that the TV is WS and set it to WS output 
if that setting is available.

Anyway, the issue is, not all TVs have the letterbox option so it would be nice 
to have this option from within nintendont. I'll understand if this isn't 
possible to be done though.


Original comment by [email protected] on 23 Jun 2014 at 4:41

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
To the developers, any chance of an inbuilt 4:3 letterbox viewing option being 
implemented in Nintendont? Majority of GC games are in 4:3 anyway, and they are 
unnecessarily stretched in Nintendont in widescreen TVs. I know users can do 
this manually using TV aspect ratio settings. However Some TVs do not have 
aspect ratio options. If it is simply never going to be implemented or is 
simply not going to be possible, please feel free to delete the thread. Thanks.

Original comment by [email protected] on 6 Jul 2014 at 11:12

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
To the last commenter: besides the edge case of TVs with no aspect ratio 
options (where do you even find these?), pillarboxing would be undesirable 
since it also mean reducing the picture quality. The reason for this is that it 
means throwing around two extra scaling operations (in the Wii video hardware 
and again on the user's TV), 99.9% of users would be better off avoiding that 
by pushing a couple of buttons on their TV remote.

That said, I'm speaking specifically about the Wii. I have zero understanding 
of when the Wii U steps in to do its upscaling or to what (horizontal) 
resolution it scales (I don't own one), so it /may/ be that users on HDMI 
wouldn't see reduced picture quality.

Ultimately, though, the effort of implementing a feature which at best benefits 
a handful of people with really weird TVs and at worst makes games look /worse/ 
(and in the middle benefits people who don't like pushing buttons on their TV 
remote and don't mind reducing the fidelity of the games they play in order to 
avoid pushing buttons on their TV remote) probably places it as a pretty low 
priority.

But I don't speak for the developers. If somebody feels this is a worthwhile 
feature, they might decide to implement it, but I wouldn't hold my breath.

Original comment by vaguerant on 10 Jul 2014 at 12:49

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
Well, I have a Sony Bravia TV (KDL40V5500) which does not support aspect ratio 
setting while in HD mode using HDMI cables. It does support aspect ratio 
settings if I went into Wii U settings and change the output to 480p (the TV 
only lets me manually set AR to 4:3 when the signal is SD). But that means I 
have to either play Wii U games in 480p or keep changing the HD settings back 
and forth. This isn't a problem for the Wii as it does not output HD anyway. 
But for users who use the Wii U and have a Sony Bravia TV, it is a problem. I 
think these users would find a built in aspect ratio option in Nintendont quite 
convenient. I understand your point about the loss in quality (if that is in 
fact true), but like I said, it can be optional from the settings and people 
who are happy with things how they are wouldn't ever have to use this option.

Original comment by [email protected] on 10 Jul 2014 at 10:17

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
Games display 4:3 by default.

Original comment by [email protected] on 22 Jul 2014 at 9:46

  • Changed state: Invalid

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
I'd like to vote for this feature too, actually.

My TV does not actually let me adjust aspect ratio. If the console is ouputting 
1080p, then this will always be displayed as 16:9. As a result, the WiiU is 
outputting the games as 4:3 stretched. Some way to force pillarboxing withing 
Nintendont would be a massive help to a great load of people,

Original comment by [email protected] on 2 Aug 2014 at 11:52

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
A project member stated in comment #6: "Games display 4:3 by default". This is 
true. However, as the poster above me and I have explained, some HDTVs stretch 
the default 4:3 into 16:9, especially in Wii U consoles in HD, and provides no 
option to change back the aspect ratio. All we are requesting is an OPTION in 
apply a pillerbox ON TOP of the default 4:3 so that even if the TV incorrectly 
stretches the default 4:3 image, we have a way around it without buying a new 
TV. I hope the project members reconsider. I understand if it is a very low 
priority though.

Original comment by [email protected] on 3 Aug 2014 at 3:19

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
[deleted comment]

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
i would love this too, after finally finding a 480p crt television i find out 
that the aspect ratio cannot be changed when in progressive mode and 4:3 
stretched looks horrible

Original comment by [email protected] on 25 Jan 2015 at 6:19

from nintendont.

GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
On my old Lg plasma tv when I'm put setting to 4:3 the side bars are grey 
without way to change color. So I also would like  an option to force 4:3. tx

Original comment by [email protected] on 26 Mar 2015 at 2:12

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