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License: MIT License
Simply Backpacks
License: MIT License
Currently the hotkey setup seems to specifically only open your most recent backpack, which is neat, but perhaps the GUI could use a small change where there are tabs for other backpacks? Perhaps you could scroll through them with TAB? I understand this might be harder than it sounds because if a bag is somehow dropped or lost after the GUI opens it could cause a problem, or loading items in ways that might be recursive could be an issue, so a simpler solution may just be:
If the mod detects curios / baubles, the "open backpack" button (or a secondary hotkey) could link specifically to the one you are wearing rather than the last one you opened?
Describe the bug
When trying to either drop items in or shift-click them in, they appear in the bag, but once the UI is closed, and sometimes a few seconds after and interacting with something like a crafting table or other interactable item, the items I just put in re-appear in my inventory, or pop out around me and i pick them back up.
Screenshots
not screenshotable as it happens randomly and quickly.
If it is a crash, please provide the crash-log through a website like http://pastebin.com or https://gist.github.com/
No crash, but happens to me & my partner on a LAN hosted instance of the modpack.
Please provide the version of forge used, and the mod version.
Forge: 36.2.22 (1.16.5)
Mod Version: 2.6.11.2
Describe the bug
When I try to open or recover a deleted backpack from chat area, it will display the translation key simplebackpacks.invaliduuid
.
The correct key is simplybackpacks.invaliduuid
.
How to fix
You should correct line 49 in com.flanks255.simplybackpacks.commands.Open
class, and line 50 in com.flanks255.simplybackpacks.commands.Recover
class.
ctx.getSource().sendFailure(new TranslatableComponent("simplebackpacks.invaliduuid"));
Please provide the version of forge used, and the mod version.
The mod version is 1.16-2.1.0-build.37
I don't want to send a PR because I am lazy :)
But if you would like to include me in the commit message, I would appreciate it.
Andy Zhang <[email protected]>
Describe the bug
Tinker's tools in the bag are overwritten when travelling to and from another dimension - specifically the Twilight Forest. One of them used to be a hammer.
Screenshots
http://prntscr.com/p59yrx
taken out of the bag after the error was noticed.
Mod version 1.2.2
Forge Version: 8.0.99.99
FTB Academy modpack
Describe the bug
A clear and concise description of what the bug is.
duping due to auto pick up attempting to pick up items and still leaving them on the floor.
Screenshots
If applicable, add screenshots to help explain your problem.
Please try to give as much info as possible.
If it is a crash, please provide the crash-log through a website like http://pastebin.com or https://gist.github.com/
Please provide the version of forge used, and the mod version.
for mod version its on ftb ultimate anniversary edition using 1.16.5-2.0-1 - build.27
forge version 36.2.26
Heya ^^
Could you make the backpacks equippable in the chest plate slot, please?
It would be nice to be able to choose if I want to use the baubles slot or the chest plate slot.
After moving all of one item into a backpack (by holding shift and double clicking,) the stacks convert to single items when the backpack is reopened. I've attached a gif of the issue occuring, it seems to happen more often when putting your items in the bottom half of the backpack.
forge-31.1.18, simplybackpacks-1.15.2-1.4.2.jar
I understand disallowing other Satchels, because they store a lot which would make a ton of NBT shiz. But Void Satchels can't store items, which means they shouldn't cause problems.
Describe the bug
You're able to duplicate items using the backpacks and a Modular router with a player module.
You can set the player module to only pull from main inventory excluding the hotbar. You can then have the bag in your off-hand, open it, and then hit 'F' on one of your inventory slots to put it in your inventory. This removes the bag but you can still access the inventory and pull stuff out. When you close the inventory and grab the bag from the modular router, the backpack inventory is untouched even though you took items out.
Note
I understand that this could be fixed, but would require a rewrite of the mod, as the issue lies in the fact that the storage data is held in nbt on the backpacks.
Versions
Forge: 32.0.108
Simply Backpacks: 1.4.10
Modular Routers: 7.0.1-29
Describe the bug
I was debugging a dupe bug with Building Gadgets and ProjectE alchemical bags with black hole ring (Issue) then I also thought to check SimplyBackpacks and ran into a different error: Getting N + 1 items in the backpack. After fixing the bug with ProjectE the result was that with SimplyBackpacks I only got 1 items returned to the bag.
BuildingGadgets throws multiple EntityItemPickupEvent for each block being picked up, I traced through Simplybackpack and came here where the contents of the backpack gets checked to see where to insert the Items in the backpack.
Now I noticed that everytime this block was hit, the code reported "1 air" in the first slot, even through I had hit the code before and it at that point added "1 cobblestone" to the slot.
So somehow simplybackpacks keeps it's initial state till building gadgets is done and then it saves the last thing that happened: adding "1 cobblestone". The end result is only 1 cobblestone in the backpack while I expected there to be multiple.
I think there is a save call missing in the event loop and it's happening somewhere later thus it can't correctly store the multiple events.
simplybackpacks version: 1.15.2-1.4.11
Forge: 31.2.31
How does the filter work? I press shift+right click, switch whitelist to on and put an item in. When i close the menu the whitelist is switching to off automaticly. What i do wrong?
sry for my english.
It would be amazing if the mod had a config option to allow certain stuff to go into the backpacks, like modded stuff or shulker boxes. Currently the fishing rods from the aquaculture mod cant go into the bags.
Minecraft 1.16.5.
-Backpack sprite shows up on back over armor layers and top clothing layer
-Would be very immersive and look great
-Allows for really interesting retextures to match with armor
[example: armor storage pack that looks like a bandolier for armor]
Currently Baubles does not support versions higher than 1.12
Curios API ( https://www.curseforge.com/minecraft/mc-mods/curios ) supports 1.13-1.15
Minecraft version 1.16.1
curious version curios-FORGE-1.16.1-3.0.0.2
simplybackpacs version 1.4.10
mod does not register a slot with the curious api. No slot appears when clicking on the icon in the user image in inventory (curious button is there, slot does not appear)
cannot wear backpack
Screenshots
If applicable, add screenshots to help explain your problem.
Please try to give as much info as possible.
If it is a crash, please provide the crash-log through a website like http://pastebin.com or https://gist.github.com/
Please provide the version of forge used, and the mod version.
Requesting that the auto-pickup feature work when the backpack is equipped into the curios back slot. Currently, auto-pickup only works when the bag is in one of the hotbar slots.
Aha, it's me again. #53 was found when I translate this mod.
I am a contributor to a Chinese Minecraft modpack localization community. We use resourcepack to localize most mods of Minecraft. This is our main GitHub repo: Minecraft-Mod-Language-Package.
Recently, we translated your mod Tips' lang file into Chinese via the commit CFPAOrg/Minecraft-Mod-Language-Package@2038b5f, this is the related PR: CFPAOrg/Minecraft-Mod-Language-Package#1961. Most Chinese modpack players are using our resourcepack, so now many Chinese players can see this translation.
For all Chinese players to be able to see the translated tips, would your please pull this Chinese localization into your repo? This is the translated file.
{
"simplybackpacks.shift": "按住 <§6§oShift§r> 获取详细信息。",
"key.simplybackpacks.category": "简易背包",
"key.simplybackpacks.backpackpickup.desc": "开关自动拾取",
"key.simplybackpacks.backpackopen.desc": "打开背包",
"simplybackpacks.autopickup": "自动拾取",
"simplybackpacks.autopickupenabled": "自动拾取§a已启用§r",
"simplybackpacks.autopickupdisabled": "自动拾取§c已禁用§r",
"simplybackpacks.whitelist": "白名单",
"simplybackpacks.nbtdata": "NBT标签",
"simplybackpacks.invaliduuid": "未知UUID",
"simplybackpacks.delete.confirmation": "你是否确定删除这个背包?\n该操作无法撤回。\n使用 /sb delete %s 以确认删除",
"simplybackpacks.delete.finished": "背包%s已删除",
"simplybackpacks.notsetup": "在手中打开以初始化。",
"item.simplybackpacks.commonbackpack": "普通背包",
"item.simplybackpacks.commonbackpack.info": "最简单的背包。",
"item.simplybackpacks.commonbackpack.info2": "§f可容纳18组物品§r",
"item.simplybackpacks.uncommonbackpack": "不凡背包",
"item.simplybackpacks.uncommonbackpack.info": "稍好些的背包。",
"item.simplybackpacks.uncommonbackpack.info2": "§e可容纳33组物品§r",
"item.simplybackpacks.rarebackpack": "珍稀背包",
"item.simplybackpacks.rarebackpack.info": "非常棒的背包。",
"item.simplybackpacks.rarebackpack.info2": "§b可容纳66组物品§r",
"item.simplybackpacks.epicbackpack": "史诗背包",
"item.simplybackpacks.epicbackpack.info": "史诗般的背包。",
"item.simplybackpacks.epicbackpack.info2": "§d可容纳99组物品§r",
"item.simplybackpacks.ultimatebackpack": "终极背包",
"item.simplybackpacks.ultimatebackpack.info": "最终极的背包。",
"item.simplybackpacks.ultimatebackpack.info2": "§d可容纳158组物品§r"
}
These are all co-authors of this translation.
Andy Zhang <[email protected]>
奈 <[email protected]>
mamaruo <[email protected]>
Thank you for your assistance.
Describe the bug
The first time you put items in the Backpack it's fine, but when you try to add to those existing items (after closing) the amount you added just disappears after re-opening.
Versions
Forge 1.14.4-28.1.109
simplybackpacks-1.14.4-1.3.0
Original issue: EnigmaticaModpacks/Enigmatica4#282
I can't make any of the backpacks or find them in creative mode.
Simply backpacks is currently logging the NBT of every item that goes into a backpack.
Can we turn that off please? :)
simplybackpacks-1.15.2-1.4.3.jar
Items in backpacks are deleted when upgrading.
Latest Forge version of 1.12.2. Simply Backpacks 1.4.9.
I recognize you've expressed disinterest in continuing support for 1.12.2 and I've actually made an attempt at resolving this through a crafttweaker script to copy and edit the nbt for the resultant upgraded backpack: https://pastebin.com/wD2KWyvw
I'm fully out of my depth at this point and thought I'd try here. :) No pressure one way or another.
I upgraded the basic to diamond backpack and I am experiencing a weird bug where it seems like it can hold much fewer items then visible 66 slots. If I try to put more than 17 items it starts spitting them out or putting them back to inventory as soon as I close the backpack... As if it was a common backpack, not a diamond.
Screenshots
Diamond backpack before putting desired items into:
Shift+right clicking/transferring items to the backpack:
Closing inventory by pressing E or Esc and reopening the backpack:
Very weird behaviour.
Forge: 36.2.20
simplybackpacks-1.16.5-2.0.0-build.18
Modpack: Oceanblock version 1.11.0
As I was playing Minecraft, I had made several backpacks, all whitelisted with Auto-Pickup on, in order to sort out what I pick up into categories like - Mining, Farming, etc. However, I've realised that the bags only auto-pickup items IF the bags are in your hot-bar and NOT in your inventory. This is an extreme nuisance as I have too many backpacks to have them all in my inventory and my tools (sword, pickaxe, axe, etc).
I am currently in 1.16.3, mod version: 1.4.13, Forge: 34.1.14
It would be nice if you could use several bags at once, pressing your chosen key multiple times to cycle through the bags in your inventory
Minecraft version 1.16.5
I was having connection issues so I was logging on and off of a server, I had a full rare backpacks worth of stuff and it is all gone, I haven’t touched it and I didn’t drop the bag at any point. Help?
Describe the bug
Backpack cannot be placed into any Baubles - Reborn 1.18.1 slot. It only works in Curios slots.
Screenshots
If applicable, add screenshots to help explain your problem.
Baubles - Reborn? (1.18.1 port of Azanor13's original Baubles) Ver baubles-1.10.1-1.18.1
Simply Backpacks - aimplybackpacks-1.18-2.0.1-build.28
Forge 39.0.8
Please provide the version of forge used, and the mod version.
In my own testing, it seems like the 1.16.3 version still works in 1.16.5.
Describe the bug
As title, see also https://www.curseforge.com/minecraft/mc-mods/gravestone-mod/issues/92
Has been reported to GraveStone Mod, but they say it is your problem https://www.curseforge.com/minecraft/mc-mods/gravestone-mod/issues/92
Exception message: java.lang.RuntimeException: Attempted to load class net/minecraft/client/Options for invalid dist DEDICATED_SERVER
My uncommon backpack was full of goodies when I enabled auto-pickup (shift+right click and turned on the slider). After that, I picked up some other items and looked inside the backpack. All the items were gone, there were only a couple of stone blocks etc. which were just picked.
I have other mods as well, there were both vanilla and mod items which disappeared. I have Mouse Tweaks.
Forge version: 31.1.47
Mod version: 1.15.2-1.4.5
Most 1.16.3 mods should work without any changes in 1.16.4, but using the Twitch launcher (now CurseForge launcher) won't let you download a mod to a pack if the mod doesn't have matching version tag. I tested the mod by copying in the jar file into a pack, and I didn't notice any changes that would break the general use of the mod.
Describe the bug
When Quark mod is installed the inventory buttons added by it overlay some slots.
I considered to post that on Quarks github, but I think it is much harder to change the button position for all possible interactions than just increasing the space between the inventory and the backpack.
Describe the bug
Upgrading deltes all items inside the backpack.
Describe the bug
CraftTweaker; latest version, doesn't remove recipes from this mod. I've tried the exact same code on other mods.
Screenshots
These are the zenscript lines
Here's what the Rare backpack looks like in-game, when it's supposed to remove the original recipe.
Here's the common backpack, able to display the information line I gave in the last line of code, but not remove its recipe.
CraftTweaker version 6.0.0.10
Mod version version 1.4.5
Forge version version 31.1.34
Describe the bug
The backpack got stuck in the ME system and cannot be taken out with any mouse and keyboard interactions. It also cannot be pulled out with an interface.
Screenshots
Video:
https://streamable.com/rf1j6i
Forge version: 35.1.16
Simply Backpacks version: 1.16.3-1.4.13
Applied Energistics 2 version: 8.2.0-beta2
Part of the Direwolf20 1.16.4 pack version 1.4.1
Describe the bug
Certain items cannot be put inside the Backpacks:
Please provide the version of forge used, and the mod version.
I put some items in the backpack then I closed it and then opened it again. All items were gone.
Backpack was empty. I experimented a while and discovered that wearing a Wyvern Chestplate
from Draconic Evolution was probably causing this issue.
simplybackpacks-1.2.2.jar
forge-14.23.5.2846
Describe the bug
Happens with anything that has a right click behavior (this is pretty disastrous with a CAD from Psi, for example x) )
What I expected would happen
You wouldn't place the block.
Fix
Return SUCCESS
instead of calling super
here:
Versions
Simply Backpacks 1.2.2
Forge 14.23.5.2648
(it's in FTB Academy with a bunch of other mods added but I don't think the exact modlist is important)
Death removes all items in the backpack
All of the contents within my backpack up and disappeared on me when I died, needless to say, not a very enjoyable experience.
If it makes a difference, I was using an uncommon backpack when this occurred.
1.15.2
Forge 31.2.31
With mods like Quark and maybe other inventory sorting mods, opening the GUI looks like this https://prnt.sc/tvyu3l .. increasing the space between the players inventory and the backpack inventory might solve these issues..
the buttons in question ( those in my screenshot ) are the ones that sort the players inventory and those on top, next to the inventory name are the ones that sorts the chest/backpack inventory.
Describe the bug
The backpack will not pick up the whitelisted item if backpack is moved from the slot...
Screenshots
The vid will be at https://youtu.be/TRW9s5WUaTg
Please provide the version of the forge used and the mod version.
Forge 1.15.2 v1.77, Mod v1.4.5
Describe the bug
I noticed after sorting the backpack that I had two identical shears in there. I definitely did not have two shears, and if I somehow did, the chance that they'd both have the same damage value is slim. After noticing that I went to grab my exchanging gadget from the bag to charge it and found it wasn't there. I checked the storage system and it wasn't in there either. My guess is that when I sorted the bag it overwrote the exchanging gadget item with a copy of the shears. Not sure if this issue belongs to simply backpacks or inventory sorter, but I haven't seen it happen in any other inventories so I'm starting here.
Forge version: 35.1.13
Simply Backpacks version: 1.16.3-1.4.13
Simple Inventory Sorter version: 18.1.0
Part of the Direwolf20 1.16 pack version 1.1.2
Describe the bug
This is my only mod, also on singleplayer. I play on 1.16.4 and am using the latest verrsion of this mod which is 1.16.3
I am using Forge 35.1.0
Describe the bug
What I expected would happen
Bag retains inventory when removed from shelf.
Note: I attempted this same process with a Thermal Expansion satchel, but the satchel retained its inventory.
Versions
Simply Backpacks 1.2.3 (in Dungeons, Dragons & Space Shuttles with many other mods)
Forge 14.23.5.2847
I have the rare backpack. But once I put items in that would fill the bag up past 33 item slots, everything past that kicks back into my inventory the next time that I open the backpack. Also, when I click and drag items into the backpack, no matter how many items are in it, they just shoot out onto the ground when I close the backpack. This doesn't happen when I shift click to input items.
Describe the bug
X. I cannot craft any of the backpack. I checked the recipe from the CurseForge (because I didn't put JEI) so many times and still doesn't work. I was using vanilla crafting table.
I found the problem. It's not bone meal and lapis, it's white dye and blue dye......
2. The shulker box that I haven't placed down can go in the backpack but after putting it on the ground then picking it up I can no longer place it in the backpack. Is this intentional feature?
Just curious, why don't you have comment section in the curse forge?
Please provide the version of forge used, and the mod version.
Could you explain how this feature works?
I don't understand how I can set up filters.
I imagined that if I set a filter for the backpack, the items I pick up go straight into the backpack.
But that was not the case.
Then I tried if the whitelist only allowed certain items to be stored in the backpack, but that was not the cause either.
So please.. explain these in detail.
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